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Posted 11/29/2005 By Lode

24 Comments

Space Game
Posted 11/29/2005 By zxwyeah

4 Comments

Realtime Soft Shadow
Posted 11/24/2005 By the_dannobot

11 Comments

the_dannimator
Posted 11/24/2005 By DigiBen

25 Comments

Realistic Water Using Bump Mapping
Posted 11/21/2005 By Vincent033

22 Comments

Egyptian Addiction 1.00
Posted 11/21/2005 By BrandonAGr

7 Comments

...and then the world was consumed by monsters
Posted 11/20/2005 By tmtlib

16 Comments

Cornell Box - radiosity lightmaps generation source code (Delphi 6)
Posted 11/13/2005 By b3rs3rk

12 Comments

Ouroboros Engine
Posted 11/13/2005 By Snatch

10 Comments

Monte Carlo Raytracing
Posted 11/12/2005 By trierman

10 Comments

Pressure boy!!
Posted 11/12/2005 By Vexorian

10 Comments

Xye
Posted 11/12/2005 By Gor435

4 Comments

Class Game Project
Posted 11/12/2005 By pnuy

16 Comments

Siam Banrai Game
Posted 11/12/2005 By ShadowTzu

13 Comments

Tzu3D engine
Posted 11/12/2005 By SpreeTree

8 Comments

Space: Absolute War
Posted 11/9/2005 By firlefanz

9 Comments

Commando Xenidis
Posted 11/9/2005 By hobodactyl

3 Comments

Red: Space Trucker
Posted 11/9/2005 By Little Coding Fox

15 Comments

My 1st 3D world in development
Posted 11/9/2005 By wrench

8 Comments

Vanquist
Posted 11/9/2005 By Narcis

10 Comments

A Winding Path
Posted 11/9/2005 By zedzeek

17 Comments

Captain Courgette
Posted 11/7/2005 By hvor3

10 Comments

Monstrumo!
Posted 11/6/2005 By Stompy9999

5 Comments

Medieval Wars
Posted 11/6/2005 By joshualimm

25 Comments

CG252 Assignment
Posted 11/4/2005 By Guimo

8 Comments

Warscale
Posted 11/4/2005 By Laz

17 Comments

First Assault Recon Team
Posted 11/3/2005 By Delfi

25 Comments

Top Down City
Posted 11/3/2005 By Roquqkie

11 Comments

Raytracer + Photonmapping
Posted 11/2/2005 By JohnT

10 Comments

Normal Mapped Quake 3
Posted 11/1/2005 By Roquqkie

19 Comments

Terrain w. water and physics
Posted 11/1/2005 By kevglass

5 Comments

Typhoon - Action Game
Posted 10/29/2005 By GENTS

8 Comments

Pokemon Virtual Pet - 3D mobile game
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