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Get to know AHowell...  
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Nickname AHowell 
State/Province, Country FL   United States
GD Gathering City Winter Park, FL, United States
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Homepage URL www.modernmonsters.us/blog 
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Rating 1019  (Rate this user)
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Member Since 3/30/2006 8:25:32 PM
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Some recent topics started on our forums
[MDX]DeviceCaps to a ComboBox Is there an easier way of converting a DeviceCaps struct into a combo box, than by checking each one in the list to see if it is true? Currently I am using this : void FillComboSource(BlendCaps source) { int index... 
Posted April 23, 2006 4:32:22 PM
[MDX]TextureLoader error I'm currently trying to teach myself C# and Managed DirectX by converting my pre-existing particle editor over. Although for some reason the simple act of loading a texture is eluding me. I've seen code snippets for loading using Texture img... 
Posted April 17, 2006 12:12:03 AM
Treasure Dash www.fullhousegames.net We are Full House Productions, a final project group at Full Sail. These screens are from the beta version of our game. In the game you steal a treasure that triggers "the trap". A giant boulder then begins chasing you and... 
Posted April 7, 2006 2:10:16 PM
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Some recent replies made on our forums
[MDX]DeviceCaps to a ComboBox Quote:Original post by RipTorn you can use reflection to get all the public properties inside the class, get their values, etc. Type t = source.GetType(); PropertyInfo[] properties = t.GetProperties(); foreach (PropertyInfo p in properti... 
Posted April 24, 2006 10:30:02 AM
[MDX]TextureLoader error Thank you Toolmaker. It was that amazingly easy part of adding the Direct3DX reference that I seemed to have left off. Thanks again. Adam 
Posted April 17, 2006 9:45:37 AM
Treasure Dash www.fullhousegames.net The download is up! Enjoy and leave us some feedback. This may or may not be the final version of the game. (Ambiguous on purpose :) ) Adam Howell Full House Productions 
Posted April 12, 2006 4:53:39 PM
Treasure Dash Thanks for the kind words. We will definately post when there is a downloadable version. Hopefully this will be up in a week or two. Crash 2 was a huge part of the inspiration for this. Good eye on picking that one up :) ----------... 
Posted April 7, 2006 3:08:30 PM
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