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Get to know johnhattan...  GDNet Reviews Lead
Full Name John Hattan
Nickname johnhattan 
State/Province, Country TX   United States
GD Gathering City Southlake, TX, United States
Contact Info
Homepage URL http://www.thecodezone.com 
ICQ ID 7917590 
AIM ID TheCodeZone 
Yahoo IM ID shatnerology 
Current Occupation
Job Title GDNet Staff 
Job Description Review editor 
Other Interesting Details
Rating 2066  (Rate this user)
Number Of Posts
In our forums
3159  
Member Since Hey, I'm one of the people who created the site, how long do you think I've been here?
GDNet+ Journal http://members.gamedev.net/johnhattan/journal/
ContributionsContact Us if a contribution of yours isn't listed
Inside the Austin GDC 2007
PocketPC: An Introduction
What Language Do I Use?
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Some recent topics started on our forums
Five free game development books from Safari Books Online Five free game development books from Safari Books OnlinePosted by: John Hattan at June 9, 2010 7:06:25 AMOkay, but just for a month. Safari Books Online, in conjunction with Boing Boing’s soon-to-be-announced "game development challenge",... 
Posted June 9, 2010 8:06:25 AM
Project Darkstar Goes Dark Project Darkstar Goes DarkPosted by: John Hattan at February 3, 2010 11:34:18 AMAs part of Oracle’s acquisition of Sun, Project Darkstar, Sun’s open-source MMORPG server technology, is being dropped. The entire project has been moved t... 
Posted February 3, 2010 12:34:18 PM
Friday is Pieday for Haiti Friday is Pieday for HaitiPosted by: John Hattan at February 19, 2010 10:42:41 AMJust a quick note that I (I being gamedev staff member John Hattan) am doing a little personal fundraiser for Haiti. All ad revenue from my Pop Pies Flash games this Fri... 
Posted February 19, 2010 10:42:41 AM
JetBrains' IntelliJ IDEA Goes Open Source JetBrains' IntelliJ IDEA Goes Open SourcePosted by: John Hattan at October 15, 2009 2:48:37 PMNot the big Ultimate Edition, mind you, but the new (apparently Java only) "Community Edition" of JetBrains’ editor/IDE is now open source. Check... 
Posted October 15, 2009 3:48:37 PM
Atlassian introduces $10 starter licenses Atlassian introduces $10 starter licensesPosted by: John Hattan at October 9, 2009 9:40:54 AMAtlassian has re-released their $10 starter licenses for six of their server-based development and tracking tools. Check ’em out here. 
Posted October 9, 2009 9:40:54 AM
Two more free gamedev books will be given away! Two more free gamedev books will be given away!Posted by: John Hattan at April 7, 2009 11:57:47 AMI (johnhattan) am giving away two more books from our award-winning "GameDev.net Collection" series. Read about what it takes to win one here. 
Posted April 7, 2009 12:57:47 PM
Last day for the first Gamedev book giveaway Last day for the first Gamedev book giveawayPosted by: John Hattan at March 2, 2009 6:40:46 AMJust a quick reminder. I (John) am giving away a free copy of Business and Production: A GameDev.net Collection to a lucky Twitter follower. Details here. 
Posted March 2, 2009 7:40:46 AM
New Gamedev logo available on just about anything! New Gamedev logo available on just about anything!Posted by: johnhattan at February 21, 2008 12:16:38 PMThanks once again to the hardworking elves at Cafepress, gamedev’s stylin’ new logo is available for purchase on all kinds o... 
Posted February 21, 2008 12:16:38 PM
Adobe Flex 3.0 and AIR 1.0 released Adobe Flex 3.0 and AIR 1.0 releasedPosted by: johnhattan at February 25, 2008 11:01:41 AMIn a simultaneous release, Adobe’s announced that their RIA framework based on the Flash runtime (Flex) as well as their cross-platform runtime framew... 
Posted February 25, 2008 11:01:41 AM
N-Sided announces Quidam 2.0 and indie game license N-Sided announces Quidam 2.0 and indie game licensePosted by: John Hattan at January 4, 2008 3:15:08 PMAlong with the new features of Quidam 2.0, N-Sided has also put together an improved way to license Quidam’s library of characters, including... 
Posted January 4, 2008 10:15:08 AM
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Some recent replies made on our forums
The Daily GameDev.net I'm a lonesome cowboy. 
Posted July 27, 2010 3:36:37 PM
Using classical music in games Copyright law in the US is a mess, so research well. Nolo press has a good book on the public domain that'll help you do your research. As for music, ALL pre-1922 sheet music and lyrics are in the public domain, period. It doesn't matter when... 
Posted June 10, 2010 2:12:33 PM
secureSWF I could probably pester 'em about it, but I think doing five reviews in a row of Flash products is pushing it :) I did secureSWF because they were looking for press at the Flash Gaming Summit, and I thought a review would be the best way to do that. ... 
Posted May 11, 2010 7:29:55 PM
3D accelerated .swf player Yeah, Flash is pretty-much a 2D animal. There are some reasonable 3D solutions out there, like Papervision, but they're software-only renderers and are limited as such. If you're looking for real hardware accelerated 3D in a browser, you should pr... 
Posted May 5, 2010 9:59:08 PM
Flash Decompiler Trellix Actually the Eltima people were pestering me to finish reviewing the other product they sent me, so part two of this (i.e. a Flash obfuscator) won't appear for a couple more days. 
Posted May 4, 2010 5:04:22 PM
Unity Technologies Launches Version 2.6 and Makes Unity Freely Available to Indies Wow, that's pretty huge. Wonder if this is gonna affect the iPhone version. I just checked the online store, and it's "under construction", so I guess we'll have to see. 
Posted October 28, 2009 2:33:29 PM
Weekend Reading: Tales from Journal Land Hey, when did I stop being staff? BRING ME THE ORG CHART! 
Posted August 24, 2009 11:31:38 AM
LevelUp 2009 Contest Giveaway Is staff eligible? Probably should've asked a couple of hours ago. Anyone know a good tattoo removal place? 
Posted June 15, 2009 8:17:37 PM
The Daily GameDev.net More importantly, Big Fish Games has NOT acquired The Code Zone. Looks like they're happy with me just making 'em piles of ad revenue. Damn. 
Posted May 1, 2009 4:58:49 PM
Flash Multi-player Game Tutorial - TicTacToe Looks good to me. I like that it's all built around free tools (at least the SWF building). You can build Flash content with free tools, but it's not obvious how. I'd prefer that it talk to a free server (like AMFPHP, Zend, etc) rather than that "... 
Posted April 9, 2009 10:43:32 AM
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