Alpha Blast is a 2D shooter rendered with 3D models using OpenGL. It features realistic physics for the player model as it moves over a Quadratic B-Spline generated terrain! That translates into you having fun with the game!
The overall objective is to kill as many enemies as you can before they kill you. A new enemay unit will show up every 5 seconds or so, so you better be quick!
The player, projectiles, and enemy units move with close to accurate physics, which enhances the gameplay.
To see the physics information rendered on screen, press the 'D' key. This will show the bounding circles (rendered in green), velocity (rendered in yellow) and force (rendered in blue) applied to each object.
The terrain is generated with a quadratic B-Spline, which allows for quite a bit of freedom when developing the terrain.
I hope you enjoy the game - it was developed as a class project, but I may make some small updates here and there if there is any interest.
OpenGL drivers for Fixed Function graphics.