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Psycho Boy 3D (beta)
Developer   Patbert

About: Similar to Paper Boy for the Amiga except instead of throwing papers you throw bricks in full 3D. Includes the old favourites (dogs, cars, unexplained ramps) plus some new obstacles (nuclear power plants, falling trees, bouncy castles, ice, snowmen etc).

Game Info How To Play Downloads Comments


UPDATE: 16/Aug/05 Added loads of stuff: Online highscore, eye that shoots lazers, penguins, two ghosts, lava, tombstones & more. Enjoy!

UPDATE: 31/May/05 Added sound effects, reduced font size, added railings on right side of road.

UPDATE: 6/apr/05 Reduced difficulty again.

UPDATE: 20/mar/05 Made the difficulty level a little less brutal. Let me know what you think!

This is currently beta so it's a bit rough around the edges, there's no music or adventure mode yet but that'll come soon. This is also being submitted as my final year project at university. More details can be found on my developer journal.

Game programmed in Dev-C++ and uses OpenGL. Models made in Anim8or. Textures made in MS Paint (yay!) and Gimp. Uses some code from NeHe and some sounds and textures from 3DCafe.

Check back again for the complete version. Enjoy!

System Requirements

Win 98 and up, 128mb RAM, nVidia GeForce MX200 graphics card and higher (at a guess)


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