Upcoming Events
Unite 2010
11/10 - 11/12 @ Montréal, Canada

GDC China
12/5 - 12/7 @ Shanghai, China

Asia Game Show 2010
12/24 - 12/27  

GDC 2011
2/28 - 3/4 @ San Francisco, CA

More events...
Quick Stats
166 people currently visiting GDNet.
2406 articles in the reference section.

Help us fight cancer!
Join SETI Team GDNet!
Link to us Events 4 Gamers
Intel sponsors gamedev.net search:
Look Up: (916 Terms)
Browse the Dictionary
Section:
Categories:
Audio (80) Business (59) Community (19)
Design (89) Design Patterns (7) File Formats (32)
Games (64) General (83) Graphics (241)
Hardware (54) Network (41) OS (26)
People (30) Programming (143)
Contributions by David Roy
Bresenham's Algorithm
An algorithm to compute which cells in a grid should be drawn in order to display a line between any two cells in the grid. Used to draw arbitrary lines to the screen.


Home
About
Contributors
Add Definition


The Game Dictionary™ is a trademark of GameDev.net LLC. No duplication, reproduction, or transmission of the Game Dictionary or its content is allowed without the consent of GameDev.net LLC.