GDC 2002 Moderator's Report: Developer Quality of Life Roundtable
Making Work Enjoyable
The participants also discussed ways in which a company's work environment can be made more comfortable for everyone involved. Suggestions included:
Conclusion: Gaining Control
Participants solved their personal quality of life issues in many ways: by starting their own companies (and thus building corporate cultures in tune with their values), by becoming freelancers to control their working hours, by reaching management positions from which they can ensure reasonable schedules, by working as hard as ever but only on projects they cared about, and so forth.
The one thing that all of these approaches have in common is that they allowed the people who adopted them to increase the level of control over their own lives. This is probably the most important insight drawn from the session: feeling dispossessed is the worst detractor to quality of life.
Please note that the IGDA is committed to action in this area; if you support the goal of improving quality of life for all developers, please join the association at www.igda.org