Upcoming Events
Unite 2010
11/10 - 11/12 @ Montréal, Canada

GDC China
12/5 - 12/7 @ Shanghai, China

Asia Game Show 2010
12/24 - 12/27  

GDC 2011
2/28 - 3/4 @ San Francisco, CA

More events...
Quick Stats
111 people currently visiting GDNet.
2406 articles in the reference section.

Help us fight cancer!
Join SETI Team GDNet!
Link to us Events 4 Gamers
Intel sponsors gamedev.net search:

How to Screw Up a Perfectly Good Game Company in Ten Easy Steps

You've been thinking about it for years.  You can't help it.  You know you have what it takes.  And above all, you know that the jobs which are out there, inside or outside of the gaming business, are never going to provide you with the challenges and the opportunities that you crave for and deserve.  So you prepare for the big day, and you wait.  It isn't easy, but you save a little money, gather a team whom you believe will be able to carry a schedule, and you go into business for yourselves.

Every year, hundreds (maybe thousands) of groups of people just like you make the same decision.  Some of them make it big.  Most fizzle within months and are never heard from again.   To you, that would be a fate worse than death.  So how do you avoid it?

There are no golden paths to game development stardom, but there are many, many tempting roads leading right into the abyss.  Here are just a few of them.  Trespass at your own peril.

Step #1

  Step #1
  Step #2
  Step #3
  Step #4
  Step #5
  Step #6
  Step #7
  Step #8
  Step #9
  Step #10

  Printable version
  Discuss this article