Upcoming Events
Unite 2010
11/10 - 11/12 @ Montréal, Canada

GDC China
12/5 - 12/7 @ Shanghai, China

Asia Game Show 2010
12/24 - 12/27  

GDC 2011
2/28 - 3/4 @ San Francisco, CA

More events...
Quick Stats
89 people currently visiting GDNet.
2406 articles in the reference section.

Help us fight cancer!
Join SETI Team GDNet!
Link to us Events 4 Gamers
Intel sponsors gamedev.net search:

  Contents

 Introduction
 The Very
 Beginning

 The First Design
 Setting Things Up
 Conclusion

 Printable version

 


  The Series

 Part I
 Part II

 

Conclusion

In this first part of this series you learned mainly how to design a simple game and how to set up Visual C++ for your future DirectX projects. In the next tutorial we’ll get into DirectDraw (graphics component of DirectX) and if we have time DirectInput (input component of DirectX). We will also have a basic introduction to Win32 programming.

Any thoughts, ideas, suggestions, error correction, or if you just want to talk about your dog, mail me at magick_pt@geocities.com.

Until then, stay well and don’t forget to watch Scooby Doo.