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 Radiosity Mapping
 Dynamic Light
 Source Radiosity

 Dynamic Object
 to Static Object


 Printable version


  The Series

 Part I
 Part II



After writing the previous Real Time Radiosity article, I received several e-mails expressing confusion about the method. I realized rather quickly that I had spent too much time writing about the history of of the method's development, and that I hadn't delved enough into the actual method. Therefore, I have decided to write an article solely for the purpose of explaining the methods of real time radiosity, and not for any history lessons ;)

Now, I say "methods" (plural) because, since the original article's release, I have also developed two other methods that deal with the radiosity of static objects. When all three methods are combined, they create a global radiosity solution.

Next : Radiosity Mapping