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Open Category posted 3/22 at 9:52:15 AM PST by Gaiiden
Apologies to the teams I couldn't catch at their booths
Title:
acmi
{{park}} |
Developer:
Selectparks (Richmond,
Victoria, Australia) |
IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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No
Images Available |
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Title:
Facade
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Developer:
InteractiveStory.net
and The Georgia Institute of Technology (Atlanta, GA, United States)
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IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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Title:
Fashion Cents |
Developer:
My
Game Company (La Mesa, CA, United States) |
IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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Title:
Fuzzee Teevee |
Developer:
Gastronaut Studios
(Washington, DC, United States) |
IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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Title:
Savage: The Battle for Newerth |
Developer:
S2 Games (Rohnert Park,
CA, United States) |
IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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Title:
Starshatter |
Developer:
Destroyer Studios (Rancho
Santa Margarita, CA, United States) |
IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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Erm, whoops. Seems they packed up early |
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Title:
Take Command: 1861 The Civil War |
Developer:
MadMinute Games, Inc.
(New Freedom, PA, United States) |
IGF Data
Link: Click
Here |
GameDev.net
Interview: N/A |
Booth
Shot: |
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Web/Downloadable Category posted 3/25 at 10:28:03 AM PST by Gaiiden
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Title: Beesly's Buzzwords |
Developer: Flashbang
Studios, LLC (Tempe, AZ, United States) |
IGF Data Link: Click
Here |
GameDev.net Interview: N/A |
Booth Shot: |
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Title: Dr. Blob's Organism |
Developer: Digital
Eel (Kirkland, WA, United States) |
IGF Data Link: Click
Here |
GameDev.net Interview: N/A |
Booth Shot: |
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No Images Available |
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No Images Available |
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Title: Space Station Manager |
Developer: Mistaril
(Helsinki, n/a, Finland) |
IGF Data Link: Click
Here |
GameDev.net Interview: N/A |
Booth Shot: |
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Title: Yohoho! Puzzle Pirates |
Developer: Three
Rings Design, Inc. (San Francisco, CA, United States) |
IGF Data Link: Click
Here |
GameDev.net Interview: N/A |
Booth Shot: |
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