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Painter.h

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00001 
00002 #ifndef __PAINTER_H
00003 #define __PAINTER_H
00004 
00005 #include "Vector.h"
00006 
00007 #include "Triangle.h"
00008 #include "Mesh.h"
00009 #include "Model.h"
00010 
00023 class Painter {
00024 public:
00029     virtual ~Painter() {
00030         // nop
00031     }
00032 
00034     virtual void paintModel(const Model& model, const Vector& eye, const Vector& light) const;
00040     virtual void paintMesh(const Mesh& mesh, const Vector& eye, const Vector& light) const;
00046     virtual void paintTriangle(const Triangle& triangle, const Vector& eye, const Vector& light) const;
00047 };
00048 
00049 #endif // __PAINTER_H

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