m_CgProfile | PainterPixelShader | [private] |
m_CgProgram | PainterPixelShader | [private] |
PainterPixelShader(const CGprofile &cgProfile, const CGprogram &cgProgram) | PainterPixelShader | |
paintMesh(const Mesh &mesh, const Vector &eye, const Vector &light) const | PainterPixelShader | [virtual] |
paintModel(const Model &model, const Vector &eye, const Vector &light) const | Painter | [virtual] |
paintTriangle(const Triangle &triangle, const Vector &eye, const Vector &light) const | PainterPixelShader | [virtual] |
~Painter() | Painter | [inline, virtual] |