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Vertex.h

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00001 
00002 #ifndef __VERTEX_H
00003 #define __VERTEX_H
00004 
00005 #include "MS3D.h"
00006 
00007 #include "Vector.h"
00008 
00021 class Vertex {
00022 private:
00024     char m_boneID;
00026     Vector m_location;
00027 
00028 private:
00030     Vertex(const Vertex& copy);
00032     Vertex& operator=(const Vertex& rhs);
00033 
00034 public:
00039     Vertex(const MS3DVertex* const vertex);
00040     
00042     const Vector& getLocation() const;
00043 };
00044 
00045 #endif // __VERTEX_H

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