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Interface
Design - Graphics
- having only two main interfaces
enhanced user-friendliness making the transition from one to the other
less disconcerting.
- the notebook metaphor was
very appropriate with pages clearly set out and easy to read. (see also:
Enhancements - Personal Organiser Display)
- for some, the initial reaction
was "What do I do here?", but the freedom to experiment with the buttons
and text (with little time penalty) overcame this reaction very quickly.
The icons used were easily understood and reasonably intuitive.
- the HELP screens were very
good - giving enough information to be able to start without too much
reading. The backing up of this information with the more detailed "Clues"
section was generally well received. Some thought that three pages of
text was a bit much, however, I believe that my reasons for including
them are sound and are beneficial to the overall scope of the programme
(see also: Some Design Issues).
- several evaluators suggested
a more graphical representation of the "Suspect" data might be suitable.
(see also: Enhancements - An Identi-Kit Feature)
- get rid of the bats … it
doesn't help create the right atmosphere.
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