Sleuth - Overview

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Both the notebook and the crime scene allow for a variety of input styles - players can enter data via the keyboard and/or the mouse.

The game itself is essentially displayed in an interactive story style with graphic elements to enhance the gameplay.

Each interface is designed to be as intuitive for the player as possible.

  • The notebook has:
    • the look-and-feel of one so that the player can find information quickly with a minimal number of button clicks or key presses
    • two modes of navigation - both hierarchical (tabs) and linear (buttons)
    • an at-a-glance display of logically grouped information screens
    • different ways the player can store and manipulate data collected
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