Sleuth - Game Structure

high conceptobjectivegame structurecrime scenegraphicssoundsrequirements

intro screenThe game opens with a short animation displaying the title, a sinister looking house (complete with bats) and a magnifying glass.

The screen can be skipped by pressing the spacebar or clicking the mouse. After about 5 seconds it dissolves to the Suspects Information page of the notebook.

A randomly selected music clip is prepared to play in the background.

At this point, I have the sound turned off - as sudden blaring sound effects can be disruptive to a classroom environment, where I envisage this programme will be most used.

 

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