Sleuth - Sounds

high conceptobjectivegame structurecrime scenegraphicssoundsrequirements

The sounds and music are royalty-free - acquired from various sources.

The background music is initially randomly selected but can be turned on/off or changed by the player using the ear button.

Sound effects have also been included to add some atmosphere to the game world, such as stalking footsteps, creaks and groans, after dark sounds outside, etc. Right-clicking this button will also turn off the sound effects.

A possible addition could be having the information screens recorded and used either as a voice over or user-selected option.

However, I am hesitant to employ this strategy as it would defeat the purpose of reading the information, which is one of the primary goals of the programme.

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