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Posted 11/30/2005 By Jarrod1937
24 Comments WIP- The Unus , a first person shooter |
Posted 5/4/2009 By jay2
2 Comments Lighting Shaders |
Posted 3/12/2009 By jay2
11 Comments Phong Shader Demo with a GUI |
Posted 10/23/2007 By Jazonxyz
3 Comments Terrain Creation |
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Posted 5/2/2007 By Jazonxyz
24 Comments Titanic Challenge |
Posted 8/3/2009 By jcabeleira
12 Comments Mass Combat Vector |
Posted 1/7/2009 By jcabeleira
27 Comments Dense Layers of Clouds for Rainy Days |
Posted 5/31/2007 By jdarling
2 Comments Memory |
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Posted 4/15/2007 By jdarling
5 Comments Secrets of the Domus Aurea - Stage 4 Development Screenshots |
Posted 3/30/2007 By jdarling
3 Comments Secrets of the Domus Aurea |
Posted 10/3/2006 By jdarling
4 Comments JumpStart Tank Brigade release 1 |
Posted 8/21/2008 By jdavis
20 Comments Spectraball |
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Posted 4/12/2008 By jdavis
24 Comments Spectraball |
Posted 9/8/2008 By jebkhaile
12 Comments Artifact's House Globe |
Posted 3/20/2009 By Jeff_1amStudios
27 Comments Need for Speed 1 remake in XNA |
Posted 6/20/2006 By jer_tes_syn3
6 Comments Scene Editor |
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Posted 5/4/2006 By jer_tes_syn3
4 Comments HDR/Glare/Bloom |
Posted 8/19/2010 By Jeroen Stout
8 Comments Dinner Date |
Posted 9/10/2010 By Jimpo
5 Comments Dego - Co-op Action RPG |
Posted 7/10/2009 By Jimpo
7 Comments Dego |
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Posted 10/17/2007 By jixing_alex
3 Comments Render A Block of Cloud in A New Way |
Posted 1/27/2010 By jjramone13
No Comments PhoenixCore 0.1 - A 2d OpenGL Renderer |
Posted 3/12/2009 By jkajala
6 Comments multiRender |
Posted 9/17/2008 By JKlint
13 Comments Leadwerks Sandbox |
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Posted 6/6/2008 By JKlint
24 Comments Deferred Rendering in Leadwerks Engine |
Posted 6/3/2009 By jmosegaard
13 Comments Mosegaards Cloth Simulation Coding Tutorial |
Posted 12/1/2007 By jochen6s
28 Comments Freeware RTS - Die Verbotene Welt |
Posted 7/6/2009 By jochenstier
13 Comments Real time procedural planets |
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