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Posted 5/5/2008 By pioj
13 Comments Mario Galaxy free clone (well sort of..) |
Posted 4/7/2010 By reinder
5 Comments Marker Detection for Augmented Reality Applications |
Posted 12/3/2007 By HatsForMyPencil
34 Comments Marker World |
Posted 5/15/2009 By SPech
5 Comments Marvin's Arena |
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Posted 8/3/2009 By jcabeleira
12 Comments Mass Combat Vector |
Posted 2/19/2008 By Baltz
16 Comments Masters of Belial [XNA] |
Posted 3/1/2010 By ramy
1 Comment Mataha Lite |
Posted 6/4/2006 By mistermecha
12 Comments MAU Invasion CG Artworks |
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Posted 6/5/2007 By awingsoft
7 Comments Mausoleum of the First Qin Emperor |
Posted 6/14/2006 By Boder
8 Comments Maze Madness |
Posted 2/18/2006 By CadeF
15 Comments MDX Game Engine |
Posted 8/15/2010 By Astrofra
6 Comments Medicross Mini-Game |
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Posted 11/6/2005 By Stompy9999
5 Comments Medieval Wars |
Posted 1/1/2011 By Daniel E
7 Comments Megatexture Demo (+ Source) |
Posted 5/31/2007 By jdarling
2 Comments Memory |
Posted 10/28/2010 By spookycat
6 Comments Mesh Modifier System |
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Posted 5/16/2008 By BlindSide
12 Comments Metaballs Demo |
Posted 2/1/2008 By bakery2k1
10 Comments Metaballs II, from paulsprojects.net |
Posted 10/18/2010 By phantomus
11 Comments MineCraft - Real-time Path Traced |
Posted 7/17/2009 By MinerWars
9 Comments Miner Wars |
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Posted 4/20/2007 By aamishah
22 Comments MinesXP - Multiplayer minesweeper like game |
Posted 10/29/2007 By allbinary
4 Comments Mini Space Wars - J2ME Mobile Game |
Posted 6/30/2007 By gharen2
4 Comments Minimalist Game Framework for Xna |
Posted 6/12/2006 By BigJim
17 Comments Minos |
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Posted 10/27/2010 By Antonym
5 Comments Mitashi |
Posted 3/12/2009 By AfictionGames
16 Comments Mithra - Episode 1, Chapter 1 |
Posted 6/30/2008 By greenhybrid
11 Comments mkheightmap - Release (picogen 0.1) |
Posted 10/24/2010 By nicovize
6 Comments MLAA (MorphoLogical AntiAliasing) on the GPU using Direct3D9.0 |
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