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Posted 4/4/2008 By QuantiCode
24 Comments Zero Ballistics - open beta |
Posted 4/4/2008 By LucianC
8 Comments Vierme 2 |
Posted 4/2/2008 By HeelX
20 Comments The emo chronicles: Razor for my Valentine (WIP) |
Posted 4/1/2008 By doronf
12 Comments AO as post processing effect |
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Posted 3/30/2008 By yahastu
19 Comments Real time marching cubes |
Posted 3/29/2008 By antixistus
7 Comments Deathball - post processing |
Posted 3/29/2008 By Sol_HSA
17 Comments Atanua - real time logic simulator |
Posted 3/29/2008 By EDI
29 Comments The Lost City of Malathedra reaches beta stage! |
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Posted 3/26/2008 By mctb32
7 Comments StoneLoops! of Jurrasica |
Posted 3/26/2008 By sebh
23 Comments Translucent Material Rendering |
Posted 3/26/2008 By antixistus
7 Comments Deathball |
Posted 3/26/2008 By Encelo
4 Comments Depth of Field |
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Posted 3/26/2008 By orenk
21 Comments Oren Game Engine #2 |
Posted 3/26/2008 By AriusMyst
6 Comments Generic Refraction |
Posted 3/26/2008 By aminouch
1 Comment Game Engine based on Irrlicht and Lua |
Posted 3/26/2008 By Tim Ingham-Dempster
7 Comments Final Year Project |
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