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Posted 10/23/2007 By Geometrian
8 Comments Map Editor |
Posted 10/23/2007 By Jazonxyz
3 Comments Terrain Creation |
Posted 10/22/2007 By fallingCAT
18 Comments Some screenshots from the first demo of LynxEngine |
Posted 10/19/2007 By FlamingGaming
33 Comments Zero Ballistics - tactical tank game |
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Posted 10/17/2007 By Rasterman
34 Comments Machines at War Multi Platform RTS - Technical Details and Mini Post Mortem |
Posted 10/17/2007 By jixing_alex
3 Comments Render A Block of Cloud in A New Way |
Posted 10/15/2007 By dali
17 Comments Image Sculpturer |
Posted 10/15/2007 By mvBarracuda
6 Comments FIFE - open source cross platform framework for isometric games |
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Posted 10/12/2007 By tagged
4 Comments Gladiator Trials II |
Posted 10/12/2007 By Shrew
14 Comments Mml Stitcher v0.5 |
Posted 10/12/2007 By metalman123456123
1 Comment Unreal 3.0 Internship Stuff |
Posted 10/4/2007 By 51mon
26 Comments Radiosity and Soft Shadows DX10 Engine (new version) |
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Posted 10/4/2007 By gdunbar
14 Comments To The World Tree |
Posted 10/3/2007 By rvkennedy
21 Comments Volumetric Clouds |
Posted 9/28/2007 By suliman
9 Comments Lawless |
Posted 9/28/2007 By Age3D
5 Comments AGE UI Editor v1.0.0.0 Beta OpenGL API-based user interface editor for AGE3D Engine |
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Posted 9/27/2007 By spacerat
19 Comments Experimental Voxel Engine |
Posted 9/25/2007 By musawirali
21 Comments Image-Space Subsurface Scattering for Interactive Rendering of Translucent Objects |
Posted 9/25/2007 By suliman
15 Comments Airstrike ver 1.0 |
Posted 9/25/2007 By bitbuster
54 Comments SunAge - finally final |
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Posted 9/24/2007 By mother
8 Comments Brass Hats - turn-based war game |
Posted 9/24/2007 By Ravyne
No Comments Windows Mobile Game Starter Kit featuring SkiTime Mobile |
Posted 9/24/2007 By alfith
4 Comments Grav |
Posted 9/24/2007 By MarcoAltomonte
6 Comments Surgical Simulation on GPU |
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Posted 9/24/2007 By oscarcha
18 Comments XBEngine |
Posted 9/24/2007 By NDIR
3 Comments Board King |
Posted 9/24/2007 By AlecRivers
17 Comments FastLSM soft body physics (source code available) |
Posted 9/10/2007 By phantomus
47 Comments Arauna Real-time Ray Tracing |
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