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Some recent topics started on our forums |
Risk style strategy game maps
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Has anyone worked on Risk style strategy board games with DirectX and C++?
I've been working on my own version of Samurai Swords. Where would display data be placed in the programming? The infinite game loop is throwing me for a lo... |
Posted June 17, 2005 8:45:58 PM
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Some recent replies made on our forums |
Object Selection Using DirectX
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I've been working with the following idea:
createPolygonRgn();
if(PtInRegion())
as the following illustrates...
case WM_LBUTTONUP:
{
//borrow dc from main window
HDC hdc=GetDC(hWndMain);
char buffer[80];
// extract x,... |
Posted June 17, 2005 8:39:58 PM
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Object Selection Using DirectX
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I know what you mean. I'm setting up a game map of irregular bounded regions, which I would like to be able to select and match to an assigned territory name in game play.
It seems odd that ExtFloodFill can fill an irregular bounded region with a... |
Posted June 13, 2005 10:40:00 PM
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