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rendererInterface.h

00001 
00002 #ifndef __RENDERERINTERFACE_H_
00003 #define __RENDERERINTERFACE_H_
00004 //
00005 // This file is part of the GameFramework project released by Wazoo Enterprises Inc.
00006 // under the GNU Public License. 
00007 //
00008 // Any projects using this code must attach these copyright notices along with their
00009 // own as outlined at http://www.gnu.org
00010 //
00011 // Copyright 2003 by Wazoo Enterprises Inc.
00012 // To contact the auther, send a message to wazoo@wazooenterprises.com
00013 //
00014 
00015 
00016 #include <windows.h>
00017 #include <string>
00018 
00023 #include "vbInterface.h"
00024 
00029 #include "textureManagerInterface.h"
00030 
00038 class rendererInterface
00039 {
00040 protected:
00041         HWND m_hWnd;         
00042         DWORD m_dwWidth;     
00043         DWORD m_dwHeight;    
00044         DWORD m_dwDepth;     
00045         BOOL m_bWindowed;    
00047 public:
00052         vbInterface* m_pVB; 
00058         textureManagerInterface* m_pTextureManager; 
00061 public:
00065         rendererInterface(){};
00066         
00070         virtual ~rendererInterface(){};
00071 
00081     virtual HRESULT createDevice(HWND, DWORD, DWORD, DWORD, BOOL) = 0;
00082 
00088     virtual void destroyDevice(void) = 0;
00089 
00095     virtual HRESULT beginRenderingScene(void) = 0;
00096 
00102     virtual void endRenderingScene(void) = 0;
00103 
00112     virtual void setClearColor(FLOAT, FLOAT, FLOAT, FLOAT) = 0;
00113 
00119         textureManagerInterface* getTextureInterface(void){ return m_pTextureManager;};
00120 
00121 
00122 
00123 };
00124 
00125 extern "C"
00126 {
00127         HRESULT createRendererInterface(rendererInterface **pInterface);
00128         typedef HRESULT (*CREATERENDERERINTERFACE)(rendererInterface **pInterface);
00129 
00130         HRESULT destroyRendererInterface(rendererInterface **pInterface);
00131         typedef HRESULT (*DESTROYRENDERERINTERFACE)(rendererInterface **pInterface);
00132 }
00133 
00134 #endif

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