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GPU Gems
by Randima Fernando (editor)
Published:
March 2004
Rating:
Addison-Wesley
Amazon.com
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ShaderX3
by Wolfgang Engel (editor)
Published:
December 2004
Rating:
Charles River Media
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The Cg Tutorial
by Randima Fernando, Mark J. Kilgard
Published:
February 2003
Rating:
Addison-Wesley
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Shaders for Game Programmers and Artists
by Sebastien St-Laurent
Published:
May 2004
Rating:
Course Technology PTR
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ShaderX
by Wolfgang F. Engel
Published:
June 2002
Rating:
Amazon.com
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GPU Gems 2
by Matt Pharr (editor)
Published:
March 2005
Rating:
Addison-Wesley
Amazon.com
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Learn Vertex and Pixel Shader Programming with DirectX 9
by James Leiterman
Published:
January 2004
Rating:
Amazon.com
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Metaprogramming GPUs with Sh
by Michael McCool, Stefanus Du Toit
Published:
July 2004
Rating:
Amazon.com
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Real-Time Shader Programming
by Ron Fosner
Published:
December 2002
Rating:
Amazon.com
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Real-Time Shading
by Marc Olano, John C. Hart, Wolfgang Heidrich, Michael McCool
Published:
July 2002
Rating:
Amazon.com
Amazon.co.uk
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Shader X5: Advanced Rendering Techniques
by Wolfgang Engel
Published:
December 2006
Rating:
Charles River Media
Amazon.com
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ShaderX 4 Advanced Rendering Techniques
by Wolfgang Engel
Published:
January 2006
Rating:
Charles River Media
Amazon.com
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The Complete Effect and HLSL Guide
by Sebastien St-Laurent
Published:
July 2005
Rating:
Amazon.com
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach
by Frank Luna
Published:
June 2006
Rating:
Amazon.com
Amazon.co.uk
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Programming Vertex & Pixel Shaders
by Wolfgang Engel
Published:
September 2004
Rating:
Charles River Media
Amazon.com
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Amazon.de
Amazon.fr