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Home » Books » Visual Arts
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Books @ GameDev.net For more information on this topic, see:
Our Visual Arts articles, links and other resources.
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3ds max (9 listings)
Art Collections (4 listings)
 
Lightwave (10 listings)
Maya (6 listings)
 
Poser (1 listing)
XSI (1 listing)
 
(Click on the book title or cover for complete details)
Book Info  [Sort by: Rating | Title | Date published] Buy it now
3D Game Textures
by Luke Ahearn
Published: February 2006
Rating:
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3D Graphics & Animation
by Mark Giambruno
Published: June 2002
Rating:
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Rendering for Beginners
by Saty Raghavachary
Published: December 2004
Rating:
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Digital Character Design and Painting: The Photoshop CS Edition
by Don Seegmiller
Published: August 2004
Rating:
Charles River Media
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Macromedia Flash Professional 8 Game Graphics
by Robert Firebaugh
Published: September 2006
Rating:
Charles River Media
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Creating the Art of the Game
by Matthew Omernick
Published: March 2004
Rating:
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Game Art for Teens
by Les Pardew
Published: March 2004
Rating:
Course Technology PTR
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Game Modeling Using Low Polygon Techniques
by Chad Walker, Eric Walker
Published: August 2001
Rating:
Charles River Media
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The Dark Side of Game Texturing
by David Franson
Published: March 2004
Rating:
Course Technology PTR
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Modeling a Character in 3DS Max, 2nd Ed.
by Paul Steed
Published: February 2005
Rating:
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2D Artwork and 3D Modeling for Game Artists
by David Franson
Published: November 2002
Rating:
Course Technology PTR
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Animating Real-Time Game Characters
by Paul Steed
Published: December 2002
Rating:
Charles River Media
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Beginning Illustration and Storyboarding for Games
by Les Pardew
Published: October 2004
Rating:
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Designing Arcade Computer Game Graphics
by Ari Feldman
Published: November 2000
Rating:
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3D Game Art f/x & Design
by Luke Ahearn
Published: July 2002
Rating:
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3D Game-Based Filmmaking: The Art of Machinima
by Paul Marino
Published: July 2004
Rating:
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A Field Guide to Digital Color
by Maureen C. Stone
Published: August 2003
Rating:
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Adobe Photoshop Elements 6.0 On Demand
by Steve Johnson, Perspection Inc.
Published: February 2008
Rating:
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Beginning Game Graphics
by Harry Evry
Published: March 2005
Rating:
Course Technology PTR
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Building a Digital Human
by Ken Brilliant
Published: April 2003
Rating:
Charles River Media
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Character Animation in 3D
by Steve Roberts
Published: July 2004
Rating:
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Computer Animation: Algorithms and Techniques
by Rick Parent
Published: September 2001
Rating:
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Digital Character Animation 2, Volume I: Essential Techniques
by George Maestri
Published: August 1999
Rating:
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Digital Character Animation 2, Volume II: Advanced Techniques
by George Maestri
Published: August 2001
Rating:
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Digital Character Design and Painting
by Don Seegmiller
Published: January 2003
Rating:
Charles River Media
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Digital Lighting & Rendering
by Jeremy Birn
Published: January 2000
Rating:
New Riders
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Digital Texturing & Painting
by Owen Demers
Published: August 2001
Rating:
New Riders
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Drawing Cutting Edge Comics
by Christopher Hart
Published: December 2001
Rating:
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Drawing the Landscape
by Chip Sullivan
Published: August 1997
Rating:
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Femme Digitale
by Michael Burns
Published: October 2003
Rating:
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Game Art: Creation, Direction, and Careers
by Riccard Linde
Published: February 2005
Rating:
Charles River Media
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Game Art: The Graphic Art of Computer Games
by Leo Hartas, Dave Morris
Published: July 2003
Rating:
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Game Character Animation All in One
by Les Pardew
Published: October 2006
Rating:
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Mecha Mania: How to Draw Warrior Robots, Cool Spaceships, and Military Vehicles
by Christopher Hart
Published: November 2002
Rating:
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Stop Staring: Facial Modeling and Animation Done Right
by Jason Osipa
Published: August 2003
Rating:
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Storytelling through Animation
by Mike Wellins
Published: March 2005
Rating:
Charles River Media
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Texturing: Concepts and Techniques
by Dennis Summers
Published: March 2004
Rating:
Charles River Media
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The Animator's Motion Capture Guide
by Matt Liverman
Published: January 2004
Rating:
Charles River Media
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The Art of Color: The Subjective Experience and Objective Rationale of Color
by Johannes Itten
Published: December 1997
Rating:
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The New Drawing on the Right Side of the Brain
by Betty Edwards
Published: September 1999
Rating:
Amazon.com
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The Official Blender GameKit: Interactive 3D for Artists
by Carsten Wartmann, Ton Roosendaal
Published: May 2003
Rating:
Amazon.com
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Visual Design Fundamentals: A Digital Approach
by Alan Hashimoto
Published: December 2003
Rating:
Charles River Media
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