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Game Developer's Market Guide
by Bob Bates (editor)
Published: September 2003
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The Indie Game Development Survival Guide
by David Michael
Published: September 2003
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Game Testing All in One
by Charles P. Schultz
Published: February 2005
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Secrets of the Game Business, 2nd Ed.
by Francois Dominic Laramee (Editor)
Published: April 2005
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The Game Producer's Handbook
by Dan Irish
Published: March 2005
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Game Design: Art and Business of Creating Games
by Bob Bates
Published: April 2001
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Game Development and Production
by Erik Bethke
Published: February 2003
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The Indie Developer's Guide To Selling Games
by Joseph Lieberman
Published: January 2006
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Creating Casual Games for Profit & Fun
by Allen Partridge
Published: February 2007
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Beyond Reality: A Guide to Alternate Reality Gaming
by John W. Gosney
Published: July 2005
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Developing Online Games: An Insiders Guide
by Jessica Mulligan, Bridgette Patrovsky
Published: March 2003
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Business and Production: A GameDev.net Collection
by Drew Sikora (Editor), John Hattan (Editor)
Published: January 2009
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Game Creation and Careers: Insider Secrets from Industry Experts
by Marc Saltzman
Published: June 2003
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Game Developer's Open Source Handbook
by Steven Goodwin
Published: October 2006
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Game Development Business and Legal Guide
by Ashley Salisbury
Published: April 2003
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Game Development Essentials: An Introduction
by Jeannie Novak
Published: September 2004
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Game Plan
by Alan Gershenfeld, Mark Loparco, Cecilia Barajas
Published: May 2003
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Games That Sell!
by Mark H. Walker
Published: July 2003
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Get in the Game: Careers in the Game Industry
by Marc Mencher
Published: October 2002
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Parkinson's Law
by C. Northcote Parkinson
Published: February 1993
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Serious Games: Games That Educate, Train, and Inform
by David Michael, Sande Chen
Published: October 2005
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The Game Localization Handbook
by Heather Chandler
Published: October 2004
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The Peter Principle
by Laurence J. Peter
Published: February 1993
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The Virtual Handshake: Opening Doors And Closing Deals Online
by David Teten, Scott Allen
Published: July 2005
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Business and Legal Primer for Game Development
by S. Gregory Boyd, Brian Green
Published: November 2006
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Designing 3D Games That Sell!
by Luke Ahearn
Published: April 2001
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The Game Asset Pipeline
by Ben Carter
Published: September 2004
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