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Home » Books » Programming » Game Programming » Game Engines
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3D Game Engine Architecture
by David H. Eberly
Published: December 2004
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3D Game Engine Design
by David H. Eberly
Published: September 2000
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3D Game Engine Programming
by Stefan Zerbst
Published: July 2004
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Real-Time 3D Terrain Engines Using C++ and DirectX 9
by Greg Snook
Published: June 2003
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Charles River Media
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Unity Game Development Essentials
by Will Goldstone
Published: October 2009
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Ultimate 3D Game Engine Design and Architecture
by Allen Sherrod
Published: December 2006
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
by Lynn Thomas Harrison
Published: August 2003
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3D Game Engine Design 2nd Ed.
by David H. Eberly
Published: November 2006
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The Game Programmer's Guide to Torque
by Edward F. Maurina III
Published: March 2006
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