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Home » Books » Programming » API Specific » DirectX
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Advanced 3D Game Programming with DirectX 9
by Peter Walsh
Published: May 2003
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Advanced Animation with DirectX
by Jim Adams
Published: May 2003
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Advanced Visual Effects with Direct3D
by Peter Walsh
Published: November 2005
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Beginning Direct3D Game Programming
by Wolfgang Engel, Amir Geva
Published: March 2001
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Beginning Direct3D Game Programming, 2nd Ed
by Wolfgang F. Engel
Published: December 2003
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Beginning DirectX 10 Game Programming
by Wendy Jones
Published: March 2007
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Beginning DirectX 9
by Wendy Jones
Published: April 2004
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Direct3D Programming Kick Start
by Clayton Walnum
Published: May 2003
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Directx 3D Graphics Programming Bible
by Julio Sanchez, Maria P. Canton
Published: May 2000
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DirectX 9 User Interfaces: Design and Implementation
by Alan Thorn
Published: April 2004
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DirectX Complete
by Michael D. Root, James R. Boer
Published: January 1999
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Directx9 Graphics: The Definitive Guide To Direct 3D
by Alan Thorn
Published: May 2005
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Focus on 2D in Direct3D
by Ernest Pazera
Published: March 2002
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach
by Frank Luna
Published: June 2006
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Introduction to 3D Game Programming with DirectX 9
by Frank D. Luna
Published: June 2003
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Managed DirectX 9 Kick Start
by Tom Miller
Published: October 2003
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Programming an RTS Game with Direct3D
by Carl Granberg
Published: October 2006
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Programming Role-Playing Games with DirectX
by Jim Adams
Published: January 2002
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Real Time Rendering Tricks and Techniques in DirectX
by Kelly Dempski
Published: April 2002
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Sams Teach Yourself DirectX 7 in 24 Hours
by Robert Dunlop
Published: December 1999
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ShaderX
by Wolfgang F. Engel
Published: June 2002
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ShaderX2: Introductions and Tutorials with DirectX 9.0
by Wolfgang F. Engel
Published: January 2003
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Shaderx2: Shader Programming Tips & Tricks With Directx 9
by Wolfgang F. Engel
Published: January 2004
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Special Effects Game Programming with DirectX 8.0
by Mason McCuskey
Published: December 2001
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The Microsoft DirectX 9 Programmable Graphics Pipeline
by Kris Gray
Published: July 2003
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The Zen of Direct3D Game Programming
by Peter Walsh
Published: June 2001
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Ultimate Game Programming With DirectX
by Allen Sherrod
Published: May 2006
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