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Accelerated C++: Practical Programming by Example
by Andrew Koenig, Barbara E. Moo
Published: January 2000
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C++ Gotchas
by Stephen C. Dewhurst
Published: November 2003
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Effective C++ CD
by Scott Meyers
Published: January 1999
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Effective STL
by Scott Meyers
Published: June 2001
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Efficient C++: Performance Programming Techniques
by Dov Bulka, David Mayhew
Published: October 1999
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Exceptional C++
by Herb Sutter
Published: November 1999
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More Effective C++
by Scott Meyers
Published: December 1995
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OpenGL Reference Manual (3rd Ed.)
by Dave Shreiner
Published: December 1999
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The Art of Computer Programming
by Donald Knuth
Published: October 1999
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The C++ Standard Library
by Nicolai M. Josuttis
Published: August 1999
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The Design and Evolution of C++
by Bjarne Stroustrup
Published: March 1994
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The Mythical Man-Month : Essays on Software Engineering
by Frederick P. Brooks Jr
Published: August 1995
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The Pragmatic Programmer: From Journeyman to Master
by Andrew Hunt, David Thomas
Published: October 1999
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UNIX Network Programming, Volume 1, 3rd Ed.
by W. Richard Stevens
Published: October 2004
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Advanced Animation and Rendering Techniques : Theory and Practice
by Alan Watt
Published: November 1992
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C++ Coding Standards
by Herb Sutter, Andrei Alexandrescu
Published: October 2004
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Exploiting Online Games: Cheating Massively Distributed Systems
by Greg Hoglund, Gary McGraw
Published: July 2007
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Feynman Lectures On Physics
by Richard Feynman
Published: June 1970
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GPU Gems
by Randima Fernando (editor)
Published: March 2004
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Modern C++ Design
by Andrei Alexandrescu
Published: February 2001
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More Exceptional C++
by Herb Sutter
Published: December 2001
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OpenGL Programming Guide (5th Ed.)
by Mason Woo, et al.
Published: August 2005
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OpenGL Shading Language, 2nd Ed.
by Randi J. Rost
Published: January 2006
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Refactoring
by Martin Fowler
Published: June 1999
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The Art of Unix Programming
by Eric S. Raymond
Published: September 2003
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The C++ Programming Language Special Edition
by Bjarne Stroustrup
Published: February 2000
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The Cg Tutorial
by Randima Fernando, Mark J. Kilgard
Published: February 2003
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Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching (3rd Ed.)
by Robert Sedgewick
Published: July 1998
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C++ Primer (3rd Ed.)
by Stanley B. Lippman, Josee Lajoie
Published: April 1998
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Effective C++, 3rd Ed.
by Scott Meyers
Published: May 2005
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Large-Scale C++ Software Design
by John Lakos
Published: July 1996
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Ruminations on C++
by Andrew Koenig, Barbara E. Moo
Published: August 1996
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The Design of Design: Essays from a Computer Scientist
by Frederick P. Brooks
Published: April 2010
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Extreme Programming Explained: Embrace Change
by Kent Beck
Published: October 1999
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Interactive Computer Graphics: A Top-Down Approach with OpenGL (3rd Ed)
by Edward Angel
Published: July 2002
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3D Games: Real-time Rendering and Software Technology, Volume 1
by Alan Watt, Fabio Policarpo
Published: December 2000
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OpenGL Programming for Windows 95 and Windows NT
by Ron Fosner
Published: November 1996
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3D Computer Graphics (3rd Ed.)
by Alan H. Watt
Published: December 1999
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3D Games: Volume 2
by Alan Watt, Fabio Policarpo
Published: January 2003
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A Discipline for Software Engineering
by Watts S. Humphrey
Published: December 1994
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A Programmer's Guide to Sound
by Tim Kientzle
Published: December 1997
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Applied C++
by Philip Romanik, Amy Muntz
Published: May 2003
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C Traps and Pitfalls
by Andrew Koenig
Published: January 1989
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C++ FAQs (2nd Edition)
by Marshall Cline, Greg Lomow, Mike Girou
Published: December 1998
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C++ Programming with Design Patterns Revealed
by Tomasz Muldner
Published: October 2001
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C++ Templates: The Complete Guide
by David Vandevoorde, Nicolai M. Josuttis
Published: November 2002
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Compilers: Principles, Techniques, and Tools 2nd Ed
by Alfred V. Aho, Monica S. Lam, Ravi Sethi, Jeffrey D. Ullman
Published: August 2006
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Data Structures and Algorithms in C++
by Adam Drozdek
Published: June 2000
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Digital Illusion
by Clark Dodsworth
Published: August 1997
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Gameplay and Design
by Kevin Oxland
Published: August 2004
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GPU Gems 2
by Matt Pharr (editor)
Published: March 2005
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Imperfect C++
by Matthew Wilson
Published: October 2004
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Lean Software Development
by Mary Poppendieck Tom Poppendieck
Published: May 2003
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Logic Pro 7 and Logic Express 7
by Martin Sitter
Published: November 2005
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Micro Java(TM) Game Development
by David Fox, Roman Verhovsek
Published: April 2002
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OpenGL Programming for the X Window System
by Mark J. Kilgard
Published: August 1996
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OpenGL Programming Guide 6th Ed
by Shreiner, Woo, Neider, and Davis
Published: August 2007
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Programming Pearls (2nd Ed.)
by Jon Bentley
Published: September 1999
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Software Engineering and Computer Games
by Rudy Rucker
Published: December 2002
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Software Project Management : A Unified Framework
by Walker Royce
Published: September 1998
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STL Tutorial and Reference Guide, 2nd Ed.
by David R. Musser, Gillmer J. Derge, Atul Saini
Published: March 2001
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Test Driven Development: By Example
by Kent Beck
Published: November 2002
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OpenGL Distilled
by Paul Martz
Published: February 2006
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