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3D Graphics & Animation
by Mark Giambruno
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June 2002
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Andrew Rollings and Ernest Adams on Game Design
by Andrew Rollings and Ernest Adams
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Creating Emotion in Games:The Art and Craft of Emotioneering
by David Freeman
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September 2003
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Developing Games in Java
by David Brackeen
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August 2003
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Write Great Code
by Randall Hyde
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AI Game Development
by Alex J. Champandard
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Chris Crawford on Interactive Storytelling
by Chris Crawford
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Core Techniques & Algorithms in Game Programming
by Daniel Sanchez-Crespo
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Creating the Art of the Game
by Matthew Omernick
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Designing Virtual Worlds
by Richard Bartle
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Game Architecture and Design: A New Edition
by Andrew Rollings, Dave Morris
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Flash MX 2004 Killer Tips
by Shane Elliott
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November 2003
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Chris Crawford on Game Design
by Chris Crawford
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June 2003
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Beginning Math and Physics for Game Programmers
by Wendy Stahler
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Developing Online Games: An Insiders Guide
by Jessica Mulligan, Bridgette Patrovsky
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Audio for Games: Planning, Process, and Production
by Alexander Brandon
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Digital Character Animation 2, Volume I: Essential Techniques
by George Maestri
Published:
August 1999
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Digital Character Animation 2, Volume II: Advanced Techniques
by George Maestri
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August 2001
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Digital Lighting & Rendering
by Jeremy Birn
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January 2000
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Digital Texturing & Painting
by Owen Demers
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August 2001
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Game Character Development with Maya
by Antony Ward
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Game Creation and Careers: Insider Secrets from Industry Experts
by Marc Saltzman
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Get in the Game: Careers in the Game Industry
by Marc Mencher
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Inside 3ds Max 4
by Kim Lee
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August 2001
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Mobile Games: Creating Business with Nokia's N-Gage
by Jouni Paavilainen
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October 2003
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The Fat Man on Game Audio
by George Sanger
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June 2003
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