Wwise Brings Next-Generation Sound to Next-Generation Gaming
Posted by: Rob Loach at 2:20:29 PM
Today at the 2006 Game Developers Conference taking place in San Jose, Audiokinetic Inc. unveiled Wwise WaveWorks Interactive Sound Engine a middleware solution that gives sound designers and audio programmers the power to create revolutionary audio.
AI.implant Version 4.0 Breaks New Ground for Game Developers
Posted by: Leigh Stringer at 1:00:36 PM
The latest version of Engenuity Technologies' AI tools and middleware introduces next-generation real-time crowd simulation, physics-aware intelligent navigation, and support for "PLAYSTATION®3" game title development.