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Press Releases
Wednesday, March 22, 2006
Wwise Brings Next-Generation Sound to Next-Generation Gaming

Today at the 2006 Game Developers Conference taking place in San Jose, Audiokinetic Inc. unveiled Wwise WaveWorks Interactive Sound Engine a middleware solution that gives sound designers and audio programmers the power to create revolutionary audio.

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Some Video Games Are Good For You

Cooperative study from PopCap sheds light on value and potential applications of "casual" computer and videogames for cognitive exercise.

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AI.implant Version 4.0 Breaks New Ground for Game Developers

The latest version of Engenuity Technologies' AI tools and middleware introduces next-generation real-time crowd simulation, physics-aware intelligent navigation, and support for "PLAYSTATION®3" game title development.

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Luxology modo Available for Intel-based Macs

Luxology, LLC, the creators of modo, a leading subdivision surface and polygonal 3D modeling platform, today announced the immediate availability of a "universal binary" version of modo for Intel-based Macintosh computers.

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Foundation 9 Entertainment Continues Rapid Growth

Foundation 9 Entertainment, the largest independent game developer in North America, announced today that its rapid employee growth has necessitated facilities expansion at four of its seven studios.

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WildTangent Announces New Token-Based Payment System for Casual Games Market

WildTangent, Inc., the leading online games publisher, announced today at the 2006 Game Developers Conference that they will be launching a revolutionary token-based payment system for first and third party games distributed through the WildTangent Games Network.

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Bigfoot Networks Introduces LLR Technology to Reduce Lag and Latency in Gaming

Bigfoot Networks, Inc. today introduced its LLR™ Technology, which stands for Lag and Latency Reduction and is the industry’s first technology developed specifically to fight Lag in online video games.

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Tuesday, March 21, 2006
GDC London Joins 2006 London Games Festival

Industry-leading Game Developers Conference brings developer event to week long cultural and business celebration of computer and video games.

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Softimage announces Softimage|XSI v.5.1

Softimage Co., a division of Avid Technology, Inc., today announced the latest update to the company’s flagship character production software - SOFTIMAGE®|XSI® v.5.1. This release offers a range of new features designed to simplify deployment and asset exchange for customers working on next-generation game titles and visual effects in mixed pipelines. Feature updates include native COLLADA 1.4 support, enhanced asset exchange with other applications and hundreds of other customer-driven enhancements.

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Streamline Studios Launches New Suite of Service Solutions for Game Developers

Streamline Studios, a leader in the creative outsource solutions for the videogame, film, and television industries, unveiled a new line of service solutions today geared toward supporting game developers.

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EMotion FX 3 Character Animation System now supporting Xbox 360

Mystic Game Development, a pioneer in realtime character animation middleware, today announced that its latest next-gen product, EMotion FX 3, the real-time character animation SDK for next generation multi-core processor systems, will fully support the Xbox 360™ video game and entertainment system from Microsoft.

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Nokia commits to the evolution of mobile gaming

Nokia's director of games publishing, Greg Sauter outlined the company's commitment to the future of mobile gaming in his GDC keynote speech yesterday and stressed the importance of enhancing the end-user's wireless experience.

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