World Series of Video Games Partners with Blizzard Entertainment
Posted by: Leigh Stringer at 1:20:58 PM
Games Media Properties, which recently launched the first-ever World Series of Video Games (WSVG), today announced a partnership with Blizzard Entertainment®, developer and publisher of the world's most popular massively multiplayer game, World of Warcraft®, and two of the most highly acclaimed standbys of competitive gaming, Warcraft® III and StarCraft®.
First GPU-Powered Game Physics Solution at GDC
Posted by: Rob Loach at 12:41:28 PM
Santa Clara, California -- NVIDIA Corporation, the worldwide leader in programmable graphics processor technologies, and Havok, the game industry's leading supplier of cross- platform middleware, will be demonstrating a physics effects solution that runs completely on a graphics processing unit (GPU) -- an industry first -- at this year's Game Developer Conference (GDC) in San Jose, California (March 21st through 24th).
Microsoft Unveils XNA Framework and First XNA Tools
Posted by: Leigh Stringer at 12:16:44 PM
In the face of escalating game development costs, expanding teams and ever more complex hardware technologies, Microsoft Corp. today delivered a pre-release version of the first XNA™ Studio tools and unveiled the XNA Framework to attendees of the Game Developers Conference 2006 in San Jose.
Game Developers Conference 2006 Highlights
Posted by: Leigh Stringer at 3:50:16 PM
No, the GameDev.net News Editors are not time travellers! We have received an itinerary of events at this year's show, including keynotes and award ceremonies, and we'd like to share them with you...