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Monday, March 20, 2006
First GPU-Powered Game Physics Solution at GDC

Santa Clara, California -- NVIDIA Corporation, the worldwide leader in programmable graphics processor technologies, and Havok, the game industry's leading supplier of cross- platform middleware, will be demonstrating a physics effects solution that runs completely on a graphics processing unit (GPU) -- an industry first -- at this year's Game Developer Conference (GDC) in San Jose, California (March 21st through 24th).

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