Interview with Flashbang Studios The CMP Game Group (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers. They saw how the Sundance Film Festival benefited the independent film community, and wanted to create a similar event for independent game developers as well as the student population of game developers. Today I will be interviewing Matthew from Flashbang Studios, covering their new game Glow Worm. Being their second game to make it to the IGF, Glow Worm has obtained finalist status in both Innovation in Audio and Innovation in Visual Art. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Interview conducted by Nathaniel "gnatinator" Sabanski |