A Look at GameInstitute
GameInstitute is a website dedicated to online learning. Unlike other sites that offer online courses, however, the GameInstitute offers courses directly related to game development. Now if that's not cool, I don't know what is. So excited was I about taking online courses and learning from industry experts, I emailed GameInstitute and asked them if they would do an interview. After quick and friendly negotiations with the people behind GameInstitute, the interview was held, much to my joy and satisfaction. Now I get to share with you a look at GameInstitute - its past, its present, and its future. The interviewee answering these questions is none other than the man who started GameInstitute, Joe Meenaghan, the Institute's CEO.
I would also like to ask all readers, on behalf of GameInstitute, that if you have any questions or comments on GameInstitute that they be placed in the thread attached to this article. This way we can effectively extend the purpose of this article, which is to inform you about GameInstitute and what it has to offer you.
Although the GameInstitute is up and running, eInstitute is not. Could you explain what the plans are for eInstitute relative to GameInstitute, if any?
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So eInstitute is the one name you could use to identify GameInstitute as well as any other Institutes in the future, and the site would act as a launch pad into your learning centers?
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What is the history of the GameInstitute? Whose idea was it, what got the ball rolling, how long did it take to set up and how long has it been in operation?
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What are the goals (both long- and short-term) for GameInstitute?
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Are there any other sites like GameInstitute? If so, how does Game Institute separate itself from the pack?
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English is the common Internet language, but have you taken into account the chance of non-English speaking students?
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You have so far 15 course subjects. What kind of course range are you trying to cover? Will Game Institute eventually offer courses in PDAs, multiple platforms, project management, etc?
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So then what would you estimate to be your rate of expansion? Say, the end of the year. Can you predict where you'll be in terms of GameInstitute and any other Institutes? Where do you want to be?
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Could you, if possible, briefly explain the functions of the EISDK and EICBT?
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Your WorldGen LE looks like a powerful program. Are there any other programs planned to help out the students at GameInstitute?
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In courses requiring tools like the WorldGen LE, how will GameInstitute supply those tools to the students (ex: like those of a 3d Modeling/Animation course)?
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What affiliations does Game Institute currently hold with industry development studios? What affiliations are planned for the future? How will these affiliations benefit the students and Game Institute itself?
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Can you say at this point how the Certified Developer courses will differ from the regular courses? Will it cost more, be more intensive, or taught on a lower abstract?
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On a similar note, what affiliations does Game Institute currently hold with any colleges? What affiliations are planned for the future? How will these affiliations benefit the students and Game Institute itself?
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How far do you think the colleges and universities are willing to let GameInstitute handle the bulk of the learning process? Will they still require that the students take the colleges own exams to verify what they have learned, despite the course completions at GameInstitute?
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Joe, thank you for your time.
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Any last bits of advice for aspiring game developers?
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Special thanks also goes to Mark Schneider, CFO, who helped set this all up and kept things moving swiftly. Thanks Mark!
Interview conducted by Drew Sikora.
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