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Some recent topics started on our forums |
Vegetation modeling (research)
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The screenshots are taken from my visualization Winamp (http://www.winamp.com for those who has never installed it) plugin, which I wrote long time ago :). It gets a little bit different approach to visualize msx. Some may like it or not. All in all,... |
Posted March 12, 2006 10:34:20 AM
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3D fractals (research/art)
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The images depicts Escape-Time Fractals with the following codes (reading from left to right, only first 4 are described):
OOTHLQVEOQHURRMNRSRHOAEDKETOJN (41 K faces, resolution: 120x120x120),
VHRUCFSMKPNGOKEASSLRBHSBBHNQDM (112 K faces, reso... |
Posted September 25, 2005 5:45:45 PM
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Some recent replies made on our forums |
Vegetation modeling (research)
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Quote:Original post by Martin Loga
shure? I always have the feeling something is wrong if just every plant is in continous movement inside a game. It's a very cheap effekt.
I didn't think about intense or rapid movement. I thought about very deli... |
Posted May 22, 2008 7:22:41 AM
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