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Some recent topics started on our forums |
OpenGL Line (GL_LINES) [-1px, -1px] offset issue
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Hi
I've been working on a new GUI library and I'm currently moving the rendering from software rendering to OpenGL. The problem that I'm having, is that the lines appear to have a -1px X and Y offset as opposed to quads which render perfectly... |
Posted December 18, 2009 12:55:24 AM
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VNXView - The VNX Window System
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I just thought I had to share a lil window system with you I created the other day for the VNX engine, which I my half finished 3d engine without any real exciting demos for that matter. I designed the window system ontop of a not so impressive... |
Posted December 14, 2005 8:12:08 PM
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Some recent replies made on our forums |
OpenGL Line (GL_LINES) [-1px, -1px] offset issue
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Oh that makes sense. The bottom left pixel in the corner is also missing which supports your solution since it suggest that vertical lines have a -1px x offset and horizontal lines have a -1px y offset. Cheers for the quick reply.
I think I'll fud... |
Posted December 18, 2009 1:27:33 AM
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VNXView - The VNX Window System
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Sorry for the late reply. This is meant to be an in game window system, however since I was working on a display manager in Linux, I though that I might as well just use the same window system. Note that things got a lot more complicated then wh... |
Posted December 23, 2005 7:42:26 AM
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VNXView - The VNX Window System
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I'm glad you like it. That's not exactly a game it showing there, it was a simple demo I made when I was coding the engine to illustrate how to use B-Splines for flight paths. This engine was designed for Augmented Reality, so it overlays virtual env... |
Posted December 15, 2005 6:40:56 AM
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