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Some recent topics started on our forums |
Beginner networking questions
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Hi
I have made several games in c++ but im completely new to network programming. Some Qs:
1. Im working on a turn-based strategy game where players take turns moving units around in a tile-based world (like advanced wars, early civ etc).... |
Posted December 27, 2010 12:50:41 PM
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Noob network questions
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Hi
Ive done some ambitious games but im new to networking. Planning a 2-8 player turnbased wargame like advanced wars for GBA.
1. Using for example raknet, how (in general theory) do one go about setting up connections between players? I kno... |
Posted November 26, 2010 9:28:57 AM
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Lawless 0.39
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new demo:
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lawless.rar
Added:
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physics
ai started
simple shadows, shellcasting etc
mining raw materials for profit
upgrades
more weapons
another test-town
save function (lots of work remains)
stash to store extra s... |
Posted November 17, 2007 1:43:49 PM
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Adventure-RPG death : Respawn or reload
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Hi
Im doing a coop (share keyboard) adventure-rpg game. Sort of mix between diablo, stalker and fallout /fallout tactics. You explore, collect and kill monsters. Travel is done quickly on a map (like in fallout tactics, for example) and zones a... |
Posted September 24, 2010 3:38:17 AM
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Landfall 0.40 (colonization remake)
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Hi
Landfall is a project i returned to after working on some other stuff. Its a freewere remake of the classic strategy-game Colonization by Sid Meier.
Direct download (6MB, needs directX)
landfall.rar
Forums and more info
Landfall fo... |
Posted August 15, 2010 5:32:31 PM
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Colonization remake (download here)
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Hi
Landfall is a project i returned to after working on some other stuff. Its a freewere remake of the classic strategy-game Colonization by Sid Meier.
Direct download (6MB, needs directX)
landfall.rar
Forums and more info
Landfall fo... |
Posted August 12, 2010 3:37:40 PM
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Story in post-apoc rpg?
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Hi
Im doing a 2player co-op game in 2d. Gameplay is mix of fallout tactics, a link to the past and stalker. Exploring, collecting and going deeper into the wasteland.
Do you have any ideas for the story? I have some outlines but im not hooked yet... |
Posted May 6, 2010 11:33:36 AM
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Ammotypes in rpg?
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Hi
Doing a game in post-apoc world like fallout. I have loads of weapons but simplified calibers to keep down ammotypes. Guns are everything up until the 80-90thies and some hitech energy weapons. This is what i got so far:
1 9mm
2 ".45 calib... |
Posted May 3, 2010 3:21:10 AM
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Travian-like setup?
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Hi
Any ideas on how to build a network game like travian (but max 10 players)? What i need is:
max 10 players
Server hold all gamedata and does all computing
Clients can only view server gamedata and send commands (orders for example)... |
Posted May 2, 2010 4:10:36 PM
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tearing (gaps between tiles) ?
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Hi
Im doing a topdown rts in a tilebased world. When i pan my map, sometimes there is a one-pixel gap between rows of tiles, so the background is shown.
If i move my pan a couple of pixels, the gap disappears. These gaps show up and disappea... |
Posted April 21, 2010 5:26:14 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
Beginner networking questions
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Ok thanks for all the helpful info.
My project is completely for fun only so i will not have any budget. I will look into sollutions to do it the way you describe, or simply use writing IP adresses manually.
The problem with that is that yo... |
Posted January 2, 2011 5:51:43 AM
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Beginner networking questions
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but its not enough to write (code) the lobby, the problem is that i need an actual server running all the time. And i need to pay for it it seemes. I guess i can use my own computer for that somehow, but thats a pretty crappy solution since its not a... |
Posted January 1, 2011 8:01:27 AM
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Beginner networking questions
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but winsock has nothing specifically to do with lobby server problem right? Its just used for network programming i reccon.
E |
Posted December 30, 2010 1:29:24 PM
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Beginner networking questions
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Thanks guys
You might (for my question 3) refer to
"If your game is networked over the internet, but uses user-hosted servers, then you need a matchmaking/lobbying/introduction service. The service itself lives at a known DNS name; hosts and clie... |
Posted December 28, 2010 11:58:39 AM
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Noob network questions
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ok cool
thanks |
Posted November 27, 2010 3:06:25 PM
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Lawless 0.39
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oh man you dug up a old thread:) The game changed alot, but i guess the link now links to the new version (same filename). In this version, there is no cars.
The project is still active, i will post a new version of it in a couple of weeks probab... |
Posted November 14, 2010 5:23:16 AM
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Landfall 0.40 (colonization remake)
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New version (same link)
- Combat added. Damaging and healing of units
- Experince and promotions (more hitpoints)
- Indians train units (but do only defend right now)
- Burning indian villages gives you a choice of plunder, slaves or est... |
Posted August 18, 2010 4:39:29 PM
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Colonization remake (download here)
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New version (same link)
- Combat added. Damaging and healing of units
- Experince and promotions (more hitpoints)
- Indians train units (but do only defend right now)
- Burning indian villages gives you a choice of plunder, slaves or est... |
Posted August 18, 2010 4:37:09 PM
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Colonization remake (download here)
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You cannot change map right now becouse i only included one map right now:)
The cursor lags? Thats wierd... If you press F9 you can see framerate. Is the framerate very low? I got many hundred fps.
E |
Posted August 15, 2010 3:21:15 PM
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Lawless 0.39
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its still active actually, but its a totally different game. Still a lot of "original" code in the dark corners...
E |
Posted June 7, 2010 6:19:51 PM
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View All Replies Made By This User
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