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Some recent topics started on our forums |
Programming web games
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Hello everyone,
I just wanted to ask if anyone knows of a good site where I can learn how to program games in javascript/PHP. I know the basics of both languages, but have only used them for basic webdesign. I want to offer my visitors some... |
Posted February 22, 2005 10:04:24 AM
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SDL problem (big one)
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I have a weird problem,
I had my application up and running, changed a few things, saw it didn't work, changed back and saw it still didn't work...
I really don't see where the error should be. The application compiles fine, but won't display the m... |
Posted January 13, 2005 4:58:22 PM
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Write to error log
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Hi all,
I just want to know how I can write to "stderr" logfile to help debug my game.
Thanks,
Joshua
P.S. I mean a standard function, not an "open, write, close" file system. |
Posted January 12, 2005 3:14:02 AM
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Icon for .exe
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Hi all,
I just wanted to ask how I can change the icon for my .exe game file. I don't really like the window, and I know you should be able to change it, but how?
I don't need what information you need, so I just give everything:
I program in c+... |
Posted January 10, 2005 5:14:16 AM
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RPG event handling
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Hi all,
I have been thinking a lot of how I would handle events in my RPG, but I can't really figure out how.
If I create a world[40][30], and I have 2 merchants, one on world[25][35] and one on world[15][10], do I have to defi... |
Posted January 9, 2005 5:55:32 AM
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Creating a second window using SDL
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Hi all,
my question is quite simple, how can I create a second window using SDL?
I try'd
void ShowMenu()
{
SDL_Surface *menu = SDL_SetVideoMode(200, 150, 32, SDL_HWSURFACE|SDL_DOUBLEBUF);
SDL_Delay(1000);
}
but this... |
Posted January 9, 2005 9:11:08 AM
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Linker Error?!
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Hi all, I got this very weird problem.
This is my source file:
#include "world.h"
#include <SDL/SDL_image.h>
#define WORLD_W 40
#define WORLD_H 30
bool InitWorld()
{
SDL_Surface *temp = IMG_Load("map.gif");
... |
Posted January 9, 2005 4:48:24 AM
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Structure for use in multiple files
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Hi all,
I have this structure:
struct WORLD
{
SDL_Surface *image;
int value;
int x, y;
};
and I NEED it in more then one source file(.cpp). how can I make 2 instances of this struct without the compiler telli... |
Posted January 9, 2005 3:31:26 AM
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Please critic my coding style
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Hi all,
I am am starting to program a 2D RPG in SDL, and I just wanted to ask everyone to critic the way I want to do this.
at the moment I have 4 files, main.cpp, main.h, world.cpp and world.h(nothing in it atm). Here they are:
main.cpp
#inclu... |
Posted January 8, 2005 6:08:45 PM
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array of structures
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Hi all,
I want to make an array of structures, to represent my world. This is my code atm:
struct MAP[40][30]
{
SDL_Surface *background;
int value;
};
int main()
{
InitSDL();
MAP map;
... |
Posted January 8, 2005 3:11:19 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
keyboard input in the console
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uh, it has been a while since I have done it, but gametutorials.com had a nice tutorial on it (now it is paying though...). You should use something like "ReadConsoleInput()", although I don't know which parameters it takes anymore. Do a google... |
Posted January 21, 2005 3:48:51 PM
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Problems installing SDL_Image and Sfont
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if you are using Dev-C++, the sdl headers get installed in a different way like: <SDL/SDL.h> or <SDL/SDL_image.h>
Maybe that is the problem,
Joshua |
Posted January 19, 2005 3:15:39 PM
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need advice: from Windows game to Web game
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Quote:well, as ASP is a client side "semi-programming" language already, you could even do it completely in ASP (although it could be kinda though :D). But as far as I know, you can always start your exe from your site. I even had a little game insta... |
Posted January 14, 2005 2:42:03 PM
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need advice: from Windows game to Web game
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well, as ASP is a client side "semi-programming" language already, you could even do it completely in ASP (although it could be kinda though :D). But as far as I know, you can always start your exe from your site. I even had a little game installed &... |
Posted January 13, 2005 3:34:46 AM
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Write to error log
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This is my class:
#ifndef LOG_H
#define LOG_H
#include <iostream>
#include <fstream>
#include <cstring>
using namespace std;
class LOG
{
public:
void CreateLog();
void Write(string);
... |
Posted January 13, 2005 2:45:11 AM
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Need Good Win32 api tutorial
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I would certainly go for www.gametutorials.com |
Posted January 13, 2005 2:36:36 AM
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Write to error log
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I created a class LOG (functions CreateLog(),Write(), CloseLog()) , with an extern instance, like this I can get errors in my whole project. The only Problem I have is that is doesn't want to write to the file yet. I don't have the code with me,... |
Posted January 12, 2005 10:03:18 AM
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RPG event handling
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I was thinking of a much more simple method.
I want to implement a simple BattleMode() function... Like:
//Poll For keyboard events
//if a monster hits the player --> BattleMode()
//as soon as BattleMode() ends, I come back in the same loop,... |
Posted January 10, 2005 5:24:12 AM
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RPG event handling
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nice ideas all of you! :D
my idea atm is to make a different event header for each world.
and put a check for events in a keyboard input loop.
Normally this should work,
but I guess I will only see once I try :D
If I have any proble... |
Posted January 9, 2005 10:01:38 AM
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Creating a second window using SDL
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:(
well, I guess my idea will have to wait then... :(
for now I will make the menu inside the same window. |
Posted January 9, 2005 9:25:38 AM
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View All Replies Made By This User
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