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Some recent topics started on our forums |
Red: Space Trucker
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Red: Space Trucker was developed using the OpenGL, OpenAL, and ogg vorbis libraries in C/C++.
Our game is designed to run on pretty much any computer with a graphics card that supports OpenGL 1.1.
Red is all in 3d (except the backgrounds... |
Posted November 9, 2005 11:46:47 PM
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Some recent replies made on our forums |
EVE Online Rifter
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Cool model! I think if you want good critiques you should start posting at places like:
http://boards.polycount.com
http://www.cgchat.com/forum/forumdisplay.php?f=58
You'll get more helpful crits and learn how to improve your modelling skills... |
Posted November 13, 2006 10:29:59 AM
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Overkill public alpha
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Hey I just tried your game; I quit after I failed the first level several times in a row because you have 3 seconds to grab balls randomly placed on the screen. Have a few friends play first that haven't before and you'll probably see how insan... |
Posted October 20, 2006 3:31:43 PM
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Typhoon - Action Game
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Dude, if you make a game that is virtually a clone of an older game you should at least mention it. One of your screenshots is even named "tempest3.png". It is almost exactly the same as Tempest, except it has "jumpers". I think it is unfair t... |
Posted November 1, 2005 11:54:20 AM
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