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Get to know NegativeGeForce...  
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Member Since 5/7/2003 3:36:43 PM
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Some recent topics started on our forums
car licensing for free game I had a quick question. For instance if you have a free online racing game with real cars including their real names. You also have an item mall where people can buy parts that you made up. You can put these parts on the real cars. Woul... 
Posted January 9, 2008 11:29:30 AM
Released - Pipe World Impeller Head Games announces the release of Pipe World for Windows PC. Pipe World is a new kind of puzzle game that combines some of the traditional puzzle solving with a new mix of game play and beautiful graphics. The game features two game mod... 
Posted October 23, 2007 8:47:38 PM
Potential C++ Programming Job Hey guys, I thought I would post in here to get some help or advise because im pretty much all new to this. The job I will be talking about is C++ Programming on UNIX, its related to database technologies. The employer is Verizon and its 12-... 
Posted September 5, 2006 6:32:47 PM
connection search (simcity 2000 powerlines) SOLVED My game is pretty much done I just need to complete a fast way to search along the path of pipes to make sure there arnt leaks and they are connected to other points (waterpump). Ive been trying to figure this out for the last week or so and the f... 
Posted July 24, 2006 7:49:30 PM
libpng problems [solved] the following link is to an unsolved thread a while ago that seems to be exacly the same problem im having with vs express 2005. http://www.gamedev.net/community/forums/topic.asp?topic_id=329974&whichpage=1�� ive tried compiling... 
Posted May 23, 2006 12:40:55 PM
My Game's Progress This is a waypoint in my progress of the game I am developing with no offcial title. Its all coded in c/c++, win32, opengl and uses fmod sound library. I am still working on the game, but this is a rough demo of what might be my basic concept.... 
Posted March 19, 2006 8:26:42 PM
game I am working on So ive been working on this game for the last month or so. I dont exacly what its going to turn out to be, but right now I am concentrating on making the basic AI that shoots back and chases me. Over the last 2 months ive been learnin... 
Posted February 18, 2006 7:54:31 PM
back in the game 1 year later... I dont think anyone remembers any of the posts I made one year ago, but I made a pretty chopped up 2d "engine" using alot of andre lamothe's code. Since about 2 weeks ago I picked up coding again. I have made significant improvments, and I jus... 
Posted October 11, 2005 10:33:55 AM
FAR type? What is this? Im just curious I was looking at the ddraw.h at some of the prototype functions. I was looking at some that had a FAR declartion in it. Im just curious what the FAR really is/does. The SDK has no real information about it. HRESULT CreateClipper... 
Posted August 24, 2004 2:43:15 AM
LPDIRECTDRAW7 cant pass by reference? Hey im making a surface creation function, and Im having issues with the pointer not wanting to pass by reference, any other LP variables like surfaces pass with no issues. Was directx designed this way? This is what I get... error C2664: 'DD_Ma... 
Posted August 16, 2004 9:38:49 AM
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Some recent replies made on our forums
How do you know if you're 'right' for games programming? Its been a long road for myself before I determined I will be doomed to program for the rest of my life, lol. Before any real experience with programming I really enjoyed just playing games. I think what really drove me to start learning how to p... 
Posted October 22, 2010 3:25:31 AM
Earth 2 found, can we get there? Why hasnt anyone mentioned warp drives? Currently, that is the only faster then light travel technology that could practically work if you had enough energy. 
Posted January 2, 2010 7:45:15 AM
c# winforms Problem with datagridview You should not be writing any delete SQL when working with the DataGridView control! The method I posted above is the proper way to modify records using the DataGridView. Any changes made in the DataGridView (added rows, deleted rows, changed rows)... 
Posted November 4, 2009 8:59:13 PM
how to know when db is been updated ? You can do this by handling the RowUpdating and RowUpdated events of the DataAdapter.Update() function. http://msdn.microsoft.com/en-us/library/6d1wk41s.aspx 
Posted November 4, 2009 6:58:26 PM
c# winforms Problem with datagridview I have been developing a .net db app for work so i have delt with the datagridview quite a bit already... I am not sure what framework you are using, but for ado.net 2.0, normally you use the DataAdapter to bind a DataTable back to the database (T... 
Posted November 4, 2009 6:35:55 PM
what is f? f signifies the number is a float, not a double. A double stores 64-bits of precision and a float stores 32-bit. 
Posted March 24, 2008 1:46:15 AM
Tile Wars holy shit i was hooked, Too bad there is a limited number of times you can play per day. This is an awesome game for real. I can think of a wide range of stuff you could add to this game to make it really interesting in the design of the ships. A... 
Posted February 6, 2008 10:04:39 PM
Async mouse input I have had problems with message loops when I had a key pressed and mouse moving at the same time. Its kind of a cheap hack, but running the message loop at a certain rate (300hz works for me) processes the messages that are clogged in the queue and... 
Posted February 6, 2008 4:11:25 AM
working with opengl matrices? GLfloat matrix[16]; // 4x4 opengl matrix // do operations on matrix glMultMatrixf( matrix ); // multiply matrix against current matrix in use i believe opengl uses column major matrices vs directx using row major. So you have to conv... 
Posted January 20, 2008 2:41:37 AM
car licensing for free game I did read the article you posted tsloper. I wrote my last post not knowing you made a reply. So basically every mod and free game using ripped content or other peoples ip can be subject to legal action. So my next question is: Why aren't the... 
Posted January 9, 2008 6:52:04 PM
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