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Get to know malCanDo...  
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Homepage URL http://www.candointeractive.com/gamedesign 
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Member Since 2/2/2005 6:27:32 PM
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Some recent topics started on our forums
3D Game Level Design competition deadline in 2 or so weeks Hi folks, A competition for artists to design a 3D car game level is nearing the deadline of the 16th of April. There are separate sections for of the major 3D modelling packages. If you would like to take part, you can complete a basic... 
Posted April 6, 2006 8:34:15 PM
Adobe / Macromedia post an article on creating a 3D game level Adobe / Macromedia post an article on creating a 3D game levelPosted by: Mal Duffin at January 16, 2006 11:25:55 PMAdobe (/Macromedia) have just placed an artice on their main website that explains how to create a Shockwave 3D game level in unde... 
Posted January 16, 2006 11:25:55 PM
Educational Game Modelling Toolkit I have developed the 3D Training Toolkit over the last number of months, and finally got version 1 released a few months ago. The Toolkit allows artists to export their environment in as few steps as possible, and in as little time as possible. ... 
Posted September 21, 2005 10:10:48 AM
Competition: Create a 3D games environment Hi all, We are running a competition ( with various prizes ) to see who can develop the best environments for a new vehicle game based toolkit we have just released. Most of the main 3D application are supported, including 3DS Max, Maya, Lightw... 
Posted August 15, 2005 6:32:04 PM
Version 1 of 3D Training Toolkit released Hi all, CanDo Interactive have just released version 1 of their training application, which aims to revolutionise how 3D modelling is taught to students. By enabling them to view and interact within their newly created environment in a matter o... 
Posted August 15, 2005 6:29:15 PM
Practical solution for learning 3D games modelling Hi there, I'm working on an educational solution to help 3D modellers learn about game modelling, using the context of an actual game environment. One of the unique features of the solution is that you can place your levels online ... 
Posted February 3, 2005 1:38:17 PM
3D Modelling Module for beginners: Pre-release 3D Modelling Module for beginners: Pre-releasePosted by: Mal at February 2, 2005 6:39:47 PMCanDo Interactive, a developer of game related educational tools, announced the pre-release of their latest solution, aimed at teaching 3D art students the bas... 
Posted February 2, 2005 6:39:47 PM
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Some recent replies made on our forums
procedural Building creation Very cool vega_gh! If you are able to export your scenes and load them up into 3DS Max / Maya, this app would let you then drive around the procedurally generated city area. http://www.macromedia.com/devnet/director/articles/3d_in_30.html ... 
Posted March 11, 2006 9:05:54 AM
ZX-Shader 48k+ > Yes, the color clash is something that I really wanted to do. However, it will > require a more complex shader or even software processing - I have no idea, cos > I'm just starting HLSL and haven't done multiple-pass shaders that would r... 
Posted February 17, 2006 2:48:51 PM
ZX-Shader 48k+ That looks excellent! To REALLY get bonus points, do you think it would be possible to code in the colour clash ( at least as an option )? The ZX clash occurs as no more than 2 colours can be displayed within a 8x8 pixel block or section of... 
Posted February 15, 2006 1:56:37 PM
MSN Othello! Nice screenshots! Can you give a bit of technical info, such as how you supported MSM gaming in your app, any issues you came across etc? Mal 
Posted January 14, 2006 10:34:53 PM
Educational Game Modelling Toolkit Hey Philippe, > Still trying to convince some of the people on my course to make a vehicle of some sort, so they can test out your engine. But we only have 3 weeks, so this might be a bit tight. Still, it would be nice. The app dea... 
Posted October 10, 2005 3:23:44 PM
Educational Game Modelling Toolkit Hey John, Here's a link to that Spaced Out game... http://www.candointeractive.com/prototypes/spacedOut.htm It got a quick re-vamp, and now has a few additional "death" sound effects... all "borrowed" from the web :) That Golgatha music... 
Posted October 7, 2005 11:41:22 AM
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