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Get to know FlyingSpork...  
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Nickname FlyingSpork 
State/Province, Country NC   United States
GD Gathering City Old Fort, NC, United States
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Homepage URL http://cfprogs.faafoundation.org/CFHome.php 
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38  
Member Since 6/7/2005 9:23:16 PM
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Some recent topics started on our forums
RTS Technology Tree Editor using F# with WinForms The aptly named RTS Technology Tree Editor was a program I wrote for an RTS game I'm working on to easily see and edit a tech tree. It is written using Microsoft's F# and compiled with .NET Framework 2.0. Although I wrote it to edit tech trees,... 
Posted August 31, 2009 10:09:12 AM
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Some recent replies made on our forums
RTS Technology Tree Editor using F# with WinForms Quote:Original post by ZachMeyer Quote:Original post by tamat Interesting. So why F#? Perhaps just to play around with the new language variant for .NET? I know I wanted to experiment with F# sometime soon because it looks really neat, especiall... 
Posted September 1, 2009 12:13:10 PM
Sleep pattern algorithm You could also give your pets an "energy" variable that is full at, say, 100 and decays over time. When the energy is below 25% or so, the pet can display fatigue and encourage the user to make it go to sleep, which will restore this value. That way,... 
Posted August 24, 2009 8:42:16 PM
Gratuitous Space Battles That looks great! Any idea on when this game will be completed? 
Posted May 3, 2009 11:34:44 PM
RTS jittering I am working on an RTS too, and for generation of things like developed AI cities here's what I do: 1. Keep a 2d array of values (an influence map): the higher the value, the more likely a building gets placed. Initially the whole array is fi... 
Posted April 18, 2009 10:29:35 PM
[4E4] Post yer Screenshots Quote:Original post by Spoonbender Quote:Original post by MSalley Quote:Original post by FlyingSpork with his BA concept artIn this case, the shrimp stands for a person or small group going up against hopeless odds... Wow, sounds like Halo. O... 
Posted July 19, 2005 1:52:07 AM
[4E4] Post yer Screenshots It's kind of hard to explain.. All of the game characters(enemies, etc.) are symbols for a real world(well, sort of) event. In this case, the shrimp stands for a person or small group going up against hopeless odds... Following that, I'm hopi... 
Posted July 14, 2005 3:25:31 AM
[4E4] Post yer Screenshots Ok, my turn : p Until I get the rest of my 2D engine finished, you can call these pictures concept art :). The first one is a concept drawing of the main character, highly detailed artwork, that is :)... Next is a different version... 
Posted July 14, 2005 2:38:32 AM
VB Function Question Try this... If intResponse=vbOk Tthen form3.show ElseIf intResponse=vbCancel Then form1.show End If The GoTo statement simply goes to a different line, not a form. Like in this while loop... While True MsgBox "This is nor... 
Posted June 10, 2005 9:32:23 PM
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