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Some recent topics started on our forums |
Imperii
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Imperii
A 3d strategy game I've created for a swedish game development competition.
The goal in the game is to build a defense around the green park. Enemies will spawn in waves and try to break through your defense. You win the game by killin... |
Posted May 25, 2009 10:12:17 AM
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Reconstructing position from depth texture
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Hi!
I'm currently having some trouble reconstruction the world space position from a depth texture as described in this thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=506573
I render the correct world space position in P... |
Posted October 5, 2009 4:25:59 AM
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Imperii at GameAwards.se
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If you have a minute or so to spare please download my game and vote for it in the swedish game development competition.
Download here: http://www.fz.se/filer/archive.php?id=8906 (click on the Imperii link)
Vote on this page: http://ga... |
Posted June 8, 2009 7:00:31 AM
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Imperii
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Imperii
A 3d strategy game I've created for a swedish game development competition.
The goal in the game is to build a defense around the green park. Enemies will spawn in waves and try to break through your defense. You win the game by killin... |
Posted May 23, 2009 3:05:12 PM
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SSAO in a FPS (source)
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For some months ago, I uploaded some images of a school project of an FPS game we done, in which I had implemented a SSAO effect.
Now, I have uploaded a compiled version for you who are interested. And the full source is also free for download fr... |
Posted February 28, 2009 5:05:25 PM
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Screen Space Ambient Occlusion
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This is the result of a small school project we had to create an extension to Ogre3D. My extension was to create a SSAO algorithm (and a simple FPS-game).
When developing this algorithm I was mostly inspired by the Crysis SSAO algorithm, but also... |
Posted January 16, 2009 10:07:38 PM
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My blog: www.gamerendering.com
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Just wanted to announce my blog about game rendering :)
www.gamerendering.com
I'm trying to update the blog at least once a week with interesting articles and links to cool academic papers of everything that concerns game rendering (for... |
Posted October 31, 2008 7:49:49 PM
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copyright game rules?
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Hello
I'm about to make a game but needs to ask some questions about copyright first... Can you copyright rules of a game? The rules i'm interested in are the rules in Dungeons and Dragons. I know the text's of DnD are copyrighted and the names ar... |
Posted December 1, 2007 8:27:39 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
Make function faster (RGB-YUV)
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Do you have a reason for not using a shader?
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Posted February 11, 2010 9:48:33 AM
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SpiderGL
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Quote:Original post by uggibuggi
Quote:What's the purpose to developing this if very few can utilize it?
The next generations of browsers will support this, so I think it's a good idea to start experimenting with it now.
OK, yes your right, if... |
Posted February 10, 2010 11:20:44 AM
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How explain dragging to a young user
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Are you sure the player must be able to scroll? Couldn't you make the camera fixed on the player instead? This could simplify the game for the young children.
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Posted February 10, 2010 7:11:23 AM
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SpiderGL
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OK, I tried it to in IE8 but failed but now I understand why. What's the purpose to developing this if very few can utilize it?
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Posted February 10, 2010 6:29:46 AM
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What are some of the faster web-based game engines available?
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You can also try Java Applets, they are fast in both 2D and 3D.
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Posted February 9, 2010 11:29:40 AM
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Just started 3D programming (C++)
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You will need files from the sdk to compile DirectX projects. So you better find a friend to download it for you and burn it on a DVD. The example projects in the SDK will also answer your questions.
3. The compiler does not load any images.... |
Posted February 9, 2010 8:41:54 AM
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Knights
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Knights was one of the best Amiga games I've played :) Really well done graphics for that time and cool that you kept them without changes.
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Posted February 8, 2010 7:15:53 AM
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iPhone developer looking for Team or Graphic Artist
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I've sent you a PM.
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Posted February 8, 2010 7:13:36 AM
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Website/Portfolio Review
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I'm quite tired as well now so I will only comment some parts.
The black background around the menu text looks odd. And maybe there should be some padding around the content-text.
Why not put the resume online? Maybe as PDF.
Nice... |
Posted February 7, 2010 7:28:53 PM
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Website/Portfolio Review
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I think you forgot to post the link?
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Posted February 7, 2010 6:59:14 PM
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View All Replies Made By This User
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