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Some recent topics started on our forums |
mRPG basic isometric game/engine source.
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So a few years ago I started working on this game/engine for fun, since then I've been busy doing other things and haven't done anything with it so I figured I'll upload the code in case anyone might be interested.
Keep in mind that I'm an am... |
Posted November 20, 2010 6:21:05 AM
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mRPG
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This is an isometric tile-based RPG i'm working on.
It's in pretty early stages right now.
I'm writing it in C++ with DirectX9.
Currently you can only walk around and warp to other maps using map triggers.
There are also basic NPCs... |
Posted April 17, 2006 9:47:27 PM
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mRPG
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I've posted here before and i haven't really done much since then (no time).
This is supposed to be an isometric tile-based RPG.
So far it has the following features:
-Loading images from custom files that contain image data, frame delay, offset... |
Posted March 2, 2007 8:46:17 AM
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Some recent replies made on our forums |
mRPG
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Quote:Too true. Are you using BMP- format for your sprites?
I'm using a custom file format that i made which contains PNGs.
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Posted March 19, 2007 4:49:13 PM
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mRPG
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Here you go: http://ensilzah.googlepages.com/mRPGBUILD.zip |
Posted March 5, 2007 11:30:21 PM
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mRPG
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I'm afraid I'll have to disappoint on that one as well.
The NPCs are walking around at random, and the player mouse-click movement is just a simple walk in direction X, walk in direction Y until you reach the target tile or bump into somet... |
Posted March 5, 2007 12:48:02 PM
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mRPG
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Currently there is no network code.
I use the term 'client' to differentiate it from the map editor.
I might add networking features in the future though. |
Posted March 4, 2007 2:10:24 PM
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mRPG
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I'm using Direct3D. |
Posted March 3, 2007 1:02:08 AM
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Panther3D Engine - GUI System
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Looking nice.
I'm currently working on simple windowing system for my game/engine, any resources you'd recommend? |
Posted February 23, 2007 10:54:08 PM
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Air Blimbs
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Hmm, reminds me of Netstorm. =o |
Posted January 12, 2007 12:40:36 PM
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mRPG
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I'm not really sure about the setting yet.
Concentrating more on the technical side at the moment.
Might be Sci-Fiish though, mars and such. |
Posted April 24, 2006 2:30:29 PM
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mRPG
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Yup, i did the sprites, or sprite rather, as it's just different coloring.
I copied the limb positions for the walking animation from some other sprites i saw though. |
Posted April 18, 2006 4:33:51 PM
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