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Some recent topics started on our forums |
Petopia screenshot
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Couple early ingame screenshot of my upcomming Iphone game
This is my first personal project / iphone game. The team consist of me and one artist. We aim to recreate the tomagotchi magic on the Iphone, with some improvements and tweaks o... |
Posted March 17, 2010 6:15:57 PM
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Sleep pattern algorithm
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Hi,
So im trying to come up with a sleeping algorithm for my pet game. Basically i'd like it to be as close as human sleeping behavior. Pets start off with their normal sleeping hour. But during the duration of a game, if the players keep their pets... |
Posted August 24, 2009 10:28:40 AM
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Compiler Error C2664 when passing pointer to function
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i have this function
static bool TowerInfoInterface::_CompareIteratorValue(const char* c1 , const char* c2)
{
return (strcmp(*c1, *c2) == 0)? true:false;
}
im trying to past it into this func
iterator find(const T &inT, bool (*obj... |
Posted May 26, 2009 2:27:13 PM
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Apple Pong
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My First game. A Fully 3D Pong features an angry apple :D. It has bump map but due to the quality of the texture, that isn't shown very well. I'm still working on it to see if i can add some interesting effect. Demo will be upped if anyone want... |
Posted November 26, 2006 7:20:07 PM
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c++ programmer looking for a project
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Hi everyone,
I'm a programmer with 2 years of c++ experience and 1 years of DirectX, looking to join a team to improve my skill. No paid needed except the percentage of the profit in retail
My resume and demos can be view/download at my websit... |
Posted April 12, 2008 3:50:30 AM
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Advices wanted for my new Portfolio.
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CLICK
I'm not great with web design, so I just keep everything clean and accessible.
Game programmer jobs are hard to find for graduates like me. So please take a look. Every advices and tips will greatly improve my chances in getting a job [smil... |
Posted May 28, 2007 7:31:58 AM
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Help a newbie with XML tranforming
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Hi,
I'm trying some xml to html examples, and I'm kinda stuck. For example i have the following xml
<para>
Hi pls visit my website at <url>http://www.abc.com</url>.
</para>
Could anyone help me form it int... |
Posted May 13, 2007 2:47:37 AM
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quick geomorphing question
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Hi,
I'm trying to implement geomorphing, I've got the general idea of the algorithm which is to gradually rise the height of vertices so no popping will occur. If vertices are disable, how we're supposed to rise their height?
Cheers :D |
Posted April 15, 2007 2:20:00 PM
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Beginner QuadTree & Index/Vertex Buffer question
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Hi,
I've been playing around with Geomipmap and Quadtree(for LOD). And I've noticed that Geomipmap only works if the heightfield size is 2^n + 1. So my 1st question is:
-Does Quadtree has this same limitation?
My 2nd question:
-When does... |
Posted March 21, 2007 5:19:08 PM
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Beginner Python question
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Hi,
I've been looking for Python debug library(python25_d.lib) but couldn't find it anywhere at all.
Could anyone send me a copy or tell me where I could get it?
Cheers :)
EDIT: OK, so I've managed to compiled Python source code with VC++2005... |
Posted March 19, 2007 10:49:20 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
Kenshi - A free roaming squad based RPG
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It has been awhile since the last update n I'm so glad this game still alive. Awesome updates and Keep up the good work. There aren't so many people who has the gut to pursue their dream nowaday,
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Posted April 7, 2010 10:41:57 PM
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Petopia screenshot
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Quote:Original post by otreum
I hope that is enough food for thought :)
Thank you for the advices, we will implement the memory game, it should very nicely into the game. Btw would u like to test the game out?
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Posted March 28, 2010 11:48:44 PM
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Petopia screenshot
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@carlosadc: thx for the heads up, I dont play MMO so i didnt knw about poring reference till now. But I guess theres only so many way you can create a blob :D
and as far as I know, there isnt' any pet sim game called Petopia. But I am aware o... |
Posted March 22, 2010 11:03:26 PM
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Junk Master: The Journey To Junk Lord
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love the artwork.
good luck w the competition |
Posted March 19, 2010 2:16:41 AM
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Petopia screenshot
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Quote:Original post by ricardo_ruiz_lopez
Very nice graphics.
When can I see this game on the AppStore?
Good luck.
Thanks you, I'm lucky to have a very nice artist
We're aiming for a summer release. We've been working on this gam... |
Posted March 17, 2010 10:39:41 PM
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Sleep pattern algorithm
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Nanoha's solution seems very nice and not too hard to implement. NOw I have to see if I make my pet sleep in daytime n stay up and night :D
Im gonna try to submit some pics soon tothe gamedev gallery. so look forward to that
Thanks for the sugges... |
Posted August 24, 2009 11:07:20 PM
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ZION a Cyberpunk Strategy/RPG
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look like Fallout animated-style :D
great work, cant wait to try it out |
Posted August 17, 2009 1:24:47 AM
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realistic Earth rendering demo
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wow this is epic !! very nice work |
Posted July 26, 2009 2:33:30 PM
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Compiler Error C2664 when passing pointer to function
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Quote:Original post by gpu_fem
You have to do a typedef on char*. This way the compiler knows that you want to have passed a const reference to a char* (whose data can be modified), as opposed to something else.
lol i just wake up, tr... |
Posted May 26, 2009 8:42:25 PM
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Compiler Error C2664 when passing pointer to function
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Quote:Original post by Nitage
Try:
static bool TowerInfoInterface::_CompareIteratorValue(const char const* c1 , const char* const c2)
{
return (strcmp(c1, c2) == 0)? true:false;
}
(Note that strcmp takes two char*s, not two chars so you'... |
Posted May 26, 2009 3:53:11 PM
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View All Replies Made By This User
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