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Some recent topics started on our forums |
Wonderquest, an Addictive free Turn-Based/Strategy game.
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Hi, I'm a 2D/3D game programmer from Brazil, and would like to announce the release of my new game: Wonderquest.
Wonderquest is 100% free Turn-based/Strategy game. A story of nine people, from all around the world:
A Beggar from USA.
A Trekker... |
Posted July 3, 2006 12:03:21 PM
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The best 2D engine nowadays..
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Hi, I'm a 3d/2d game programmer. What I want to know is what's the best, free, and POWERFULL, 2D engine available at this time?
I always used DirectDraw to make my 2D games. But now I want an engine capable of handling alpha transparency, rotation... |
Posted May 7, 2006 6:51:56 PM
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Get application state.
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Hi, I'm programming a game
here, and I have a problem:
How can get the current application state (active/inactive) from within the game loop. (Windowed and full-screen).
This is probably a very easy question, but I tried google in vain.
Al... |
Posted April 26, 2006 2:15:45 AM
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Drawpixel Problem
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What is wrong with my directdraw drawpixel function?
#define _RGB16BIT565(r,g,b) ((b%32) + ((g%64) << 5) + ((r%32) << 11))
class CPixel
{
public:
USHORT *Buffer;
int MemPitch;
inline void Plot(CPoint pt, UCHAR red, UCHA... |
Posted February 11, 2006 11:23:16 AM
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Finishing a game - Text correction
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I think this is a rather unusual question.
My name is Gustavo, I'm a 2d/3d game programmer, and
I'm finishing my puzzle game called WonderQuest:
There's a growing community around it:
http://forum.caravelgames.com/viewboard.php?BoardID=9... |
Posted February 8, 2006 1:11:09 PM
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Couple Questions (Finishing a game)
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Hi,
I'm almost done with my game, and I have 3 possibly easy questions:
1) How do I set the icon of my exe file? (I'm using visual c++ 6.0, Directx)
2) How can I create a link to open its webpage from inside my game?
3) What is the best complet... |
Posted January 26, 2006 2:27:27 PM
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WonderQuest
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Hi,
I am finishing a game called "WonderQuest" (~85% to completition), and need help with the following:
*Playtesters
*Sound and music
*Graphics.
*Level Creators
*Web page creation
The game will be freely available on Internet for dow... |
Posted November 1, 2005 8:49:06 PM
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Multiple keys in java
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Hi,
Can anyone help me..
I want to know how is the best way to know about a key state in java, if it´s pressed or not.
(I´m a c++ programmer, java beginner).
like GetKeystate() in c++..
THANKS A LOT!
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Posted July 4, 2005 5:59:54 PM
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WonderQuest - Help Needed
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Hi, my name is Gustavo Broering Duarte.
I am finishing a game called "WonderQuest" (~85% to completition), and need help with the following:
*Playtesters
*Sound and music
*Graphics.
*Level Creators
*Web page creation
The game will be freel... |
Posted June 19, 2005 8:03:18 PM
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Distributing Fonts with Game?
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Hi,
I have a problem..
How do i do to publish a game on internet with its own GDI font?
Does this font need to be installed on the user system?
For example I´m using :
Txt.CreateFnt( FI_FUTURA, "Futura", 18);
void CText::CreateF... |
Posted June 13, 2005 7:21:05 PM
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View All Topics Started By This User
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Some recent replies made on our forums |
Wonderquest, an Addictive free Turn-Based/Strategy game.
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John, I sent you an email. Just to make sure you got it. |
Posted September 2, 2006 1:17:57 AM
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Wonderquest, an Addictive free Turn-Based/Strategy game.
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Valeu Cara. :)
The graphics are a bit simple, because all the efforts were focused on challenges/addictiveness/gameplay. |
Posted July 16, 2006 6:03:16 PM
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Wonderquest, an Addictive free Turn-Based/Strategy game.
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Hi Gauvir,
you can customize the controls on the option screen. Click in the notebook default button, or set the configuration you prefer. I don't think it's a good idea to use the arrow keys, because you will need to use the diagonal move a... |
Posted July 9, 2006 3:16:04 PM
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Wonderquest, an Addictive free Turn-Based/Strategy game.
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Quote:Original post by Ezbez
I'm really enjoying the game! It's quite fun.
Thanks Ezbez. Any problem, just post in the game forum.
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Posted July 6, 2006 4:16:58 PM
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Wonderquest, an Addictive free Turn-Based/Strategy game.
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Quote:Original post by Andrea81
How's for....
A Pizzaman from Italy.
:)
Heh, :) There was an Italian girl previously, but she was removed. (Too much Characters I guess). The history of the game is inspired in the series Lost. Which several peo... |
Posted July 3, 2006 4:12:53 PM
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Wonderquest, an Addictive free Turn-Based/Strategy game.
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Thanks Bschneid, have fun.
No Valles, this game was made using an engine of mine using C++/DirectX. It's only inspired by DROD. If you check the game forum, you'll see that the DROD staff is providing it's web space. Plus, This game was devel... |
Posted July 3, 2006 3:45:51 PM
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The best 2D engine nowadays..
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Well, thanks everyone for the answers, specially for the code.
I think I'll work around with Direct3dSprite and OpenGL a little bit. |
Posted May 8, 2006 1:23:05 PM
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The best 2D engine nowadays..
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OK, I think I didn't express clearly before: :-)
I'm finishing my 2d game right now. Made with DDraw
here.
My next game is also 2D, but I need alpha blending, rotation, intensive use of UI. The question is where should I go, which direct... |
Posted May 7, 2006 8:54:38 PM
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The best 2D engine nowadays..
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DDraw is certainly dead, but still fast. I made a test with Direct3dsprite, but it appeared to me to be very slow. Is it worth to learn? Any library based on it?
no problem for a library to use DX or OpenGL, all I don't want is to have to code... |
Posted May 7, 2006 7:39:26 PM
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Lumina Space Shooter
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Gostei da bandeirinha! ;-)
(I'm just telling him I liked the small flag, I'm Brazilian too). |
Posted April 26, 2006 2:24:17 PM
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View All Replies Made By This User
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