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Some recent topics started on our forums |
Primordia
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This has been in production for some time now, I thought it was about time to formally announce it.
After my first attempt at making a proper adventure game (Homunculi) failed miserably due to a lack of planning (And my utter suckage at writing), I... |
Posted September 24, 2010 5:42:34 PM
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Homunculi (Warning contains strong horror themes)
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Homunculi
A horror survival adventure
In short, Homunculi is psychedelic horror adventure.
The story revolves around a guy who finds himself within the bowels of a hellish nighmare.
Not sure who to trust and accosted... |
Posted November 26, 2009 10:44:07 PM
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Cyberpunk Tactical/RPG
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Hey all,
I'm currently working on a cyberpunk Tactical/RPG indie game called ZION, it has isometric 2d graphics, and I thought I needed some outside criticism.
This is my first attempt at isometric 2d graphics so havi... |
Posted August 11, 2009 4:14:56 AM
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ZION a Cyberpunk Strategy/RPG
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These are graphics tests created by me, for a small indie game being made by my homies and I over at Moesaverage Studios. It's a squad based tactical RPG, set in a dystopia in the far future. |
Posted August 12, 2009 10:46:18 AM
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Independant Cyberpunk Strategy/RPG game project (non-pay)
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Team name:
Zion team.
Project name:
Zion
Brief description:
Zion is a strategy/rpg Cyberpunk game. The game code is itself is coming along nicely, and we are currently producing some great music, models, and concept art.
Target aim:
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Posted September 24, 2008 1:30:36 PM
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Some recent replies made on our forums |
Homunculi (Warning contains strong horror themes)
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Here my latest update, a trimmed version of the openining cuscene on YouTube.
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Posted December 14, 2009 11:33:55 AM
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Homunculi (Warning contains strong horror themes)
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Quote:Original post by jackolantern1
Wow, I can't wait for it to be done either. I love psychedelic horror, and it is not a genre you hear mention of every day lol.
Out of curiousity, what did you use for the art? It looks amazingly like the fam... |
Posted December 7, 2009 9:38:25 PM
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Homunculi (Warning contains strong horror themes)
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Thanks for the comments guys,
1)Release date isn't set, but it's looking like mid march 2010 atm.
A demo trailer will be done around NYE.
2)Homunculi will be a freeware release.
3)I haven't had time to set up a dedicated site for it yet, bu... |
Posted December 5, 2009 11:01:24 PM
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Cyberpunk Tactical/RPG
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Thanks for the link, lmelior.
I think we should be able to do reasonably nice animations in the more realistic style. Not what you'd see in pre-3d rendered sprites, but then
I want this game to look original, so as long as they dont look com... |
Posted August 25, 2009 2:39:28 PM
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Cyberpunk Tactical/RPG
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The environment sprites and the realistic(ish) sprites were all done using the following method I developed myself for lack of knowing any better really.
Of course you can do sprites old-school, but for this game I need to produce lots of sprites re... |
Posted August 23, 2009 1:52:34 PM
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Cyberpunk Tactical/RPG
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Hi again,
I've been working on changing the character sprites for Zion to a more realistic style, I think they look way better than the chibi anime ones (Top of page).
Wish I'd thought to do these first. Anyway, I thought some outs... |
Posted August 20, 2009 9:42:17 AM
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ZION a Cyberpunk Strategy/RPG
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Thanks everyone for your kind words, I guess I'm doing something right.
I'll be sure to post a demo vid and some more screenies real soon:D |
Posted August 15, 2009 3:43:53 AM
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ZION a Cyberpunk Strategy/RPG
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Thanks guys, I appreciate the input.
ZION uses the 2d SFML library as a foundation for the game engine.
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Posted August 12, 2009 12:22:38 PM
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Cyberpunk Tactical/RPG
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Quote:Original post by LorenzoGatti
The tiles and sprites are brilliant: natural looking but with easy to see square cells, well drawn, coherent, detailed, very cyberpunk.
I'm a bit more perplexed by the HUD and by the background.
The HUD is als... |
Posted August 12, 2009 9:46:05 AM
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Cyberpunk Tactical/RPG
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Thanks Omega, it's really good to hear that.
I really want the graphics in ZION to look very unique, I'm kind of fed up with the uniformity of todays blockbuster games, almost everything sci-fi is sleek and black. I wanted to get as far away from t... |
Posted August 11, 2009 9:49:04 AM
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