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Some recent topics started on our forums |
Drive (a driving game project)
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Hello there!
We're a small game team (Seven Shapes Studios) and have previously made Killing Engine. Now we're working on a new project that for now carries the name Drive (we'll see if that sustains to the end).
Currently there are o... |
Posted November 4, 2010 11:24:15 AM
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Killing Engine 0.91 coming out
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We're now finishing Killing Engine version 0.91 where we're including the game modes Capture the Flag and King of the Hill. Also the game now keeps record of the score in our website killingengine.com.
There've been many fixes and additions since... |
Posted November 28, 2009 8:41:06 PM
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Killing Engine v1.0
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Okay so Killing Engine v1.0 -- that is our multiplayer 2d shooter -- is coming out next monday (25th) and I've been working on this new level too (see all the screenshots). It's called Territory and I'm really happy with it. It's so awesome. :)
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Posted January 21, 2010 9:22:10 AM
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Killing Engine
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The game is finally ready and you can get it from:
killingengine.com
Changelog etc. information
Screenshots:
screenshot_1
screenshot_2
screenshot_3
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Posted January 25, 2010 3:13:52 PM
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Killing Engine v0.92
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Killing Engine is our little 2d multiplayer shooter game. It's got 3 game modes now, a bunch of weapons, large maps and destructible environment. :)
Here are some screenshots:
Today (Dec 16th) we're playing at 20:00 (UTC+2) and tryi... |
Posted December 16, 2009 2:30:33 AM
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Killing Engine 0.90 finally out
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Ok, now this is from the Killing Engine v0.90 where the players are finally able to host their own games. We've been having a lot of fun and wish to have some more players joining in the future. :)
This shot now shows a level that has been torn do... |
Posted October 19, 2009 1:43:32 PM
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Killing Engine 2d multiplayer shooter
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Hello, my fellow Pepsi drinkers!
Our project is about blowing things up. Finns and Russians shooting eachother up in these large battlefields. 64 players, shit load of guns, Level Editor, cool graphics etc. :)
http://killingengine.com/
If I... |
Posted August 8, 2009 5:14:51 PM
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Killing Engine
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This is from our game Killing Engine. It's in beta 0.9 now and we're almost done. I was testing some shadows in this shot. The game is a multiplayer game that you play over the internet. More images at killingengine.com. |
Posted October 16, 2009 6:32:31 PM
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Killing Engine, free multiplayer shooter
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I thought I'd tell something about our project here, too. It's a game called Killing Engine and it's going to be a free multiplayer shooter, as the title of this post tells. It's now in beta version 0.71, but were hopeful in publishing a public beta... |
Posted February 20, 2009 8:44:19 AM
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Aliens of the Sky (a Gradius style shooter)
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Me and my friend are about to start making this gradius style game with c++ & sdl. It would contain 3 levels + boss. We're both pretty new with sdl so I would appreciate any and all advice, hints and tips about that and in general with this type... |
Posted September 7, 2007 6:36:26 AM
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View All Topics Started By This User
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Some recent replies made on our forums |
Minimap in large space game
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I don't know about a minimap. How about locking into some coordinates and using some sort of hyper warp to do the travelling?
Or
You don't have to make the smaller planets smaller in the map screen. The ship's got a radar that tells the pilot a... |
Posted September 15, 2010 8:16:16 AM
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The Dead Never Die: The Chronicles of Survivors ( New Screens - PART III )
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The graphics look great but don't really tell anything about the game. What kind of answers did you wanna hear? Looks great but not really interesting. :) |
Posted September 15, 2010 8:07:22 AM
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Puzzle Dimension
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As everyone has already pointed out, the graphics are REALLY AWESOME! :)
...except for the HUD. That just seems a bit out of place there.
At the same time it looks kinda scary... too many things going on. And looks like there are these hug... |
Posted September 15, 2010 7:58:39 AM
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Unleashed: The Revolution
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Looks pretty good, but the atmosphere really needs some work. What's the background of this place? It looks like you dropped few creatures in the middle of a desert and left them there to fight. It's just brown sand and that's it. There aren't any au... |
Posted September 15, 2010 7:53:11 AM
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Synchronicity
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Have you done those graphics all by yourself?
I don't mean to sound mean, but they look really ugly. It could be worse, sure, but they are in need of some real improvement. One of the most important things in games for me are graphics and I gu... |
Posted September 15, 2010 7:42:31 AM
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Perlin Noise Terrain Raycasting with SSAO and SSDM
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Looks really cool. Very underwater looking atmosphere there. How about some sharper terrains like volcanic environments? |
Posted September 15, 2010 7:26:25 AM
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Killing Engine v1.0
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We're having a little Killing Engine Tournament in April-May. Read more from the Tournamen 2010 page.
[Edited by - January85 on April 6, 2010 8:19:04 AM] |
Posted April 5, 2010 4:19:08 PM
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Killing Engine v1.0
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Quote:Original post by Drew10th
Just tried out the game. Unfortunately nobody else was on but I believe I could really get into it.
Constructive criticism:
1. There is a delay between pushing a key and the sprite actually moving. That is... |
Posted April 5, 2010 5:16:17 AM
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Killing Engine
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Thanks! :)
I'm not sure if it's got to do anything with the connection but rather with the graphics. If we'd have some other servers out there to compare it with, maybe you could tell. |
Posted February 4, 2010 3:45:48 AM
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Killing Engine v1.0
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Yeah, I'm not sure how this would work on iPhone. Also the resolution here is 1024x768 and because of this the battle is often really heated when it gets on. You know... there's only so little viewing space on the screen... and if... |
Posted January 28, 2010 4:26:19 PM
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View All Replies Made By This User
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