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Get to know lonewolff...  
Full Name Jason Campbell
Nickname lonewolff 
State/Province, Country New South Wales   Australia
GD Gathering City Merimbula, New South Wales, Australia
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Homepage URL http://www.win32developer.com 
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Rating 1034  (Rate this user)
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353  
Member Since 10/6/2006 11:37:03 PM
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Some recent topics started on our forums
How do you pass a float to a shader program? Hi Guys, I am new to shader programming (like 1 Hr new :) and I can't work out how to send a float value from C++ to my shader. The shader itself is working fine. If I set the 'nTest' value manually from within the shader I can make my object l... 
Posted December 7, 2010 4:47:39 AM
Increasing the size of an array Hi Guys, Is there a way to increase the size of an array within the program itself? For example, turn test[10] into test[10000] during program execution. Because each array will be computationally expensive I dont want to have a large array... 
Posted November 18, 2010 1:36:26 AM
Problems using scroll wheel Hi guys, I have setup a message handler for detecting movement of the scroll wheel, which is all good. case WM_MOUSEWHEEL: { g_mouseZ=GET_WHEEL_DELTA_WPARAM(wParam); } break; But, the problem I am having is that wParam seems to be holdi... 
Posted September 9, 2010 8:18:36 PM
WPA encryption Does anyone know of a good (and fast) API that can be used to encode WPA keys (same as used for wireless). I have found a routine to do this in pure C++ calls but it is relatively slow, encoding at about 1 key per every 2 seconds. Thanks in adv... 
Posted June 1, 2010 10:15:45 PM
Detecting how many cores a system has Is there a way to detect how many cores a CPU has (in a win32 system)? Thanks in advance :) 
Posted June 5, 2010 7:01:29 AM
Win32 cant detect button press Hi Guys, I am playing with Parent windows and child windows. All is working as I want except I cant detect the press of IDC_MAIN_BUTTON in the child window. #include<windows.h> #include"resource.h" #define IDC_MAIN_EDIT WM_USER+1 #d... 
Posted May 24, 2010 4:02:22 AM
GPS API for windows Does anyone know of a GPS API for Windows (in C++) that will work with any reciever? Thanks in advance. 
Posted May 6, 2010 5:11:14 PM
Basic thread question If I have a main program running and then create a new thread within the program, is it possible to pass the HWND of a window that is created within the new thread back to the main program? The reason for this is that I want to have a 'loader' scr... 
Posted January 24, 2010 12:33:29 AM
Problems buidling a terrain Hi Guys, I have been trying to get a terrain class / function working for use in a project I am working on. I am so close but when I call Engine::draw() I get a bunch of last chance exceptions. I am pretty sure if this function or 3 lines... 
Posted November 20, 2009 5:41:00 AM
Problems creating a triangle plane Hi, I am currently trying to create a triangle plane (grid) - derived from Frank Luna's DirectX9c book. It compiles ok but throws exceptions around this line in my 'framework.cpp' file. d3dDevice->SetVertexDeclaration(VertexPos::Decl); ... 
Posted November 15, 2009 2:43:55 AM
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Some recent replies made on our forums
Multiplayer Game That is exactly how I would go about it :) 
Posted January 1, 2011 6:32:08 AM
Beginner networking questions Correct. Writing a lobby shouldn't be too hard though 
Posted January 1, 2011 6:19:28 AM
D3D9 & HLSL First Triangle (nothing appears on screen) Try with D3DRS_LIGHTING on or off. I had the same issues recently and it didn't show up because of lack of normals. 
Posted December 11, 2010 5:41:38 PM
Dev-C++ doesn't work anymore Try "\r\n" and se if that works. 
Posted December 11, 2010 5:31:54 PM
How do you pass a float to a shader program? Oh man, silly mistake. Thanks for your help, though. That was awesome of you to point that out. Good to know I am on the right track, anyway :) 
Posted December 7, 2010 5:01:44 AM
Need some info to get started with network programming I use winsock. It's not that hard. :) 
Posted December 3, 2010 5:30:15 PM
Literature available Or here... 
Posted November 27, 2010 2:45:24 AM
Using FD_WRITE event handler UDP preserves packet boundaries. But, then you get other potential issues. 
Posted November 25, 2010 5:01:49 AM
D3DXCreateText I'll dig up some of my code shortly for you (On a different PC). I use D3DXCreateText() all the time and it works well. At glance I can't see anything wrong - but there must be something going on :) 
Posted November 18, 2010 3:03:14 PM
Increasing the size of an array Worked it out. All good it->nItem1 etc... Thanks for your help on this guys! 
Posted November 18, 2010 3:51:09 AM
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