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Get to know Pacome...  
Full Name Pacome DANHIEZ
Nickname Pacome 
State/Province, Country Ile-de-France   France
GD Gathering City Paris, Ile-de-France, France
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Homepage URL http://www.ease-production.com 
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Rating 1024  (Rate this user)
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In our forums
24  
Member Since 1/26/2005 3:09:14 PM
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Some recent topics started on our forums
[D3D10] How to take a screenshot with multisampling Hello, I would like to take a screenshot of a D3D10 backbuffer with multisampling. I know how to do this *without* multisampling and using a temp texture : - Get the backbuffer : m_swapChain->GetBuffer(...) - Use ID3D10Device::CopyResour... 
Posted January 31, 2008 5:52:27 AM
DirectX 10 : Optimized main rendering loop Hello, I'm new to DX10, but I know DX9 and OpenGL for a long time. I would like to know if some people wrote a paper about main rendering loop for DX10. Assuming two definitions: - Topology = a set of vertex buffers and index buffers. O... 
Posted December 22, 2007 10:30:25 AM
EaseWrapper support GUI in 3D EaseWrapper supports a new feature: all the common GUIs in 3D. Thanks to CeGUI, which is fully integrated in EaseWrapper, you can render all the GUI you want directly in 3D (checkbox, list, buttons, sliders, truetype fonts, etc). Obviously, two ne... 
Posted December 21, 2005 1:56:08 AM
EaseWrapper support GUI in 3D EaseWrapper support GUI in 3DPosted by: Pacme at December 19, 2005 4:01:51 AMEaseWrapper supports a new feature: all the common GUIs in 3D. Thanks to CeGUI which is fully integrated in EaseWrapper, you can render all the GUI you want directly in 3... 
Posted December 19, 2005 4:01:51 AM
A new version of EaseWrapper has been released ! A new version of EaseWrapper has been released !Posted by: Pacme DANHIEZ at August 11, 2005 9:18:27 AMA new tutorial (the 22th) has been added. It explains how to do [shadow mapping] + [per-pixel lighting] + [projective texturing] at the same time. A... 
Posted August 11, 2005 9:18:27 AM
EaseExport 2.0 Released EaseExport 2.0 ReleasedPosted by: Pacme DANHIEZ at July 29, 2005 5:09:30 AMEaseExport and EaseImport have been released in version 2.0. EaseExport is a professional and free plugin for 3DStudio MAX, and EaseImport is a C++ library which allows loadin... 
Posted July 29, 2005 5:09:30 AM
New feature in EaseWrapper New feature in EaseWrapperPosted by: Pacme DANHIEZ at May 29, 2005 7:41:09 PMA new version of EaseWrapper has been released. It supports webcam rendering in a texture. All is automatic, and with two lines of code you can use a webcam with OpenGL or D... 
Posted May 29, 2005 7:41:09 PM
New version of EaseWrapper New version of EaseWrapperPosted by: Pacme DANHIEZ at April 24, 2005 6:22:36 PMEaseWrapper supports new features in OpenGL and DirectX 9.0 : • Textures 1D, 2D, 3D and CubeMap • Render in a texture and five new tutorials explains how to use these f... 
Posted April 24, 2005 6:22:36 PM
EaseWrapper library released EaseWrapper library releasedPosted by: EaseProduction at March 13, 2005 2:18:45 PMEaseWrapper library wraps DirectX 9.0 and OpenGL to allow a unified and easy-to-use interface. The library is very easy to include in a project. EaseWrapper fully suppo... 
Posted March 13, 2005 2:18:45 PM
EaseImport sources released EaseImport sources releasedPosted by: Pacme DANHIEZ at January 30, 2005 2:15:04 PMDue to a number of requests, EaseProduction has decided to release the source of EaseImport. The source are free to use and can be modified and adapted on other pl... 
Posted January 30, 2005 2:15:04 PM
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Some recent replies made on our forums
[D3D10] How to take a screenshot with multisampling For people who have the same problem, here is the solution given on a french forum : the method ID3D10Device::ResolveSubresource is the only one which can "resolve" a multisampled resource in order to copy/use it as a classic resource.... 
Posted February 1, 2008 4:02:32 AM
DirectX 10 : Optimized main rendering loop This is exactly what I wanted to know. Thanks a lot ! Pacôme. 
Posted December 22, 2007 11:32:35 AM
EaseWrapper support GUI in 3D Thanks for your comments :) The colorkeying requires a GDI blit in a window, that's why you don't get full 3D performance when you use it in EaseWrapper. But it's quite acceptable, and the result is really funny : it allows making some strange 3D... 
Posted December 25, 2005 2:09:59 PM
A new version of EaseWrapper has been released ! Hi all, first of all, I have no problem with Visual .Net of 3DSMax licences :) I didn't buy them, but I use them because I'm a student (and M$ gives to any student in my school a complete package with Visual.Net/Office/etc for free), and because... 
Posted August 13, 2005 9:56:39 AM
New version of EaseWrapper I can see the web page without problem now. 
Posted April 26, 2005 5:42:05 AM
New version of EaseWrapper The link is not broken, but the server was down.. 
Posted April 25, 2005 6:45:44 PM
EaseWrapper library released The weblink works very well now :) Have fun ! 
Posted March 16, 2005 6:22:13 AM
EaseWrapper library released the host has some problems these days. The link is the good one. 
Posted March 15, 2005 3:28:43 PM
EaseExport and EaseImport released Hello, Due to a lot of requests, I've decided to release the sources of EaseImport. These sources are free of use, can be modified and adapted on other plateforms (Linux, Mac, ..). Feedbacks are wellcome about new versions of these sources !... 
Posted January 30, 2005 2:25:11 PM
EaseExport and EaseImport released EaseExport has its own file format, PCB binary file format, and it will not be possible to export to another format. This format is optimized for the storage of this kind of data, without compression. There will be a second format including compress... 
Posted January 30, 2005 4:56:21 AM
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