Intel sponsors gamedev.net search:
The site is presently in a read-only mode while we perform some internal maintenance. Thank you for your patience.
Control Panel Register Bookmarks Who's Online Active Topics Stats FAQ Search


Get to know Grimnar...  
Full Name  
Nickname Grimnar 
State/Province, Country Sachsen-Anhalt   Germany
GD Gathering City Zerbst, Sachsen-Anhalt, Germany
Contact Info
Homepage URL warzonecommand2.de 
ICQ ID  
AIM ID  
Yahoo IM ID  
Current Occupation
Job Title  
Job Description  
Other Interesting Details
Rating 1015  (Rate this user)
Number Of Posts
In our forums
3  
Member Since 10/16/2006 4:35:06 PM
ContributionsContact Us if a contribution of yours isn't listed
Send a Private Message to this user...

Some recent topics started on our forums
Generating ProjectionMatrix with Eyepos and projection plane Hi, i am Trying to implement Headtracking with multiple screens, and here is my Problem: I Have the Position of the Eye(Camera) and a rectangle (my virtual Screen). The eye is moving and isnt always looking straight into the rectangle. (See imag... 
Posted January 8, 2008 1:19:24 PM
Warzone Command 2 Here are some screenshots of our Game "Warzone Command 2" I would discribe the game as a turn based mix of C&C, battlefield and worms on a round playfield. You can build up your base an produce troops. Every round you get actionpoints, com... 
Posted October 16, 2006 11:21:41 PM
View All Topics Started By This User

Some recent replies made on our forums
Warzone Command 2 Oh, i completely forgot to write about this ;) I coded everything in C++, for the Graphics i use OpenGL (GLFW), for the Sound Audiere and for the Phyiscs ODE. There is a good chance that the game is ported to other Platforms (Linux, MacOS?) later... 
Posted October 17, 2006 8:17:38 AM
View All Replies Made By This User